AAC Light-Heavyweight M3 Savage Guide

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Upd: 1 Oct, 2024
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Smith GrahamCloverhatter

Hello and welcome to my AAC Light-Heavyweight M3 Savage guide. This guide was created to help players defeat the Brute Bomber by providing detailed step-by-step mechanic instructions for clearing and weekly farming in the future. Please note that the strat in PF may change later, and it might vary across different regions. Unlike the previous two fights, Brute Bomber has a strict DPS check, so you’ll need a crafted and pentamelded gear set, which you can either purchase on the marketboard or craft yourself, unlike Black Cat or Honey B, where you need to remember the mechanics, here you need to pay attention to the boss’s cast bar because it’s crucial to understand which mechanic is about to happen.

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Pre-Pull Positions Assignment

Before we get started, we need to make some preparations, as we did in previous encounters. All players will need to be assigned clock positions and partner pairs for the upcoming sharing mechanics. Support players will be positioned on cardinals and DPS players on intercardinals. Each player will be paired with a partner marked with the same color (e.g., A and 1, both red). To maximize uptime, tanks can be paired with melee players and healers with ranged DPS players for knockbacks. As you can see, it already requires lots of teamwork and know-how to clear this fight. You can gain all of the rewards and learn the fight with professional teams with our Arcadion boost service.

First Phase – Lariat/Dive & Barbarous Barrage 1

The encounter begins with a Brutal Impact – multi-hit raid-wide blasts of physical damage followed by Knuckle Sandwich, which is a two-stack tankbuster.

After that, Brute Bomber will jump into the middle of the arena and start casting point-blank AOE around him. If a cast is called Quadruple Lariat, players have to share the damage with their assigned partner, and if the cast is Octuple Lariat, players have to spread on clock positions. Immediately after, Boss will face a random cardinal direction and begin to cast a Quadraboom Dive or Octoboom Dive<. This cast is proximity-based damage from the edge of the arena he is facing.

 QuadraboomOctoboom-phase-1

  • Right after the tankbuster, look at the cast bar. If you see Quad in the cast name, go away from the boss and to your spread partner, and if Octu, stay away from the boss and spread to the clock position.
  • After that, look at where the boss will face, and move as far from that edge of the arena as possible to minimize proximity damage. For Quadraboom/Octoboom use uptime positions for Tank/Melee and Healers/Ranged.

Brute Bomber will return to the center and cast another Brutal Impact, followed by Barbarous Barrage, spawning six soak towers that knock back players who stand inside them. The Starting position is a 4-man tower which is going to be North & South or West East.

  • First set of towers will require 4 players to resolve it. Split to Tanks/Melee for uptime and Healers/Ranged.
  • Players have to aim themselves to a second set of towers which requires only 2 players each on the opposite side of the arena.
  • The last soak tower in the middle for the whole raid group of 8 players.
  • You have to end up behind the boss after the last knockback.

 tower-phase-1

Second Phase – Doping Draught & Final Fusedown

This phase starts with Brute Bomber using Doping causing a fire around his chest, this will differentiate Dive into a knockback, and Lariat into a donut AOE. Tag Team will spawn 2 clones, chaining you with one of them. Final Fusedown – just like in normal mode, you will see bombs with fuses on the arena, but now players also have fuses on top of their heads.

 Tag-Team

  • Once two clones are spawned, watch the chain. Each clone does a half-arena AOE cleave, and get hit once by the clone you got chained with.
  • After the Final Fusedown cast, look at your character, if it’s a short or a long fuse on top of the head.
  • Locate a safe position by looking at bombs fuses around the arena, and spread to not hit anyone else with the explosion.

 fuse-2-Phase

Third Phase – Fusefield & Bombarian Special

Another random Dive into the start of the Fusefield phase. Players will now get short and long debuffs, 4 Supports, and 4 DPS. At the same time, the Brute Bomber will spawn 8 long and short fuses on the floor. The easiest way to resolve this mechanic is to count clockwise from North to locate your position, and the order is MT/OT/H1/H2 and M1/M2/R1/R2. Long fuse for long debuff, short fuse for short debuff. Once fuses are lit, short debuffs start to pop them one by one (with the same order), causing a raid-wide damage paired with Vulnerability 2s debuff meaning to delay each turn respectively. Another set of Knuckle Sandwich tankbusters into Bombarian Special.

 clock-positions-phase-3

  • First, look at your debuff on the party list or on your HUD.
  • If it’s 20 seconds, you have to count and find a short fuse, and if it’s 40 seconds, you have to look for a long fuse.
  • Once you are in place, wait for your turn to blow it. Mind that the damage is pretty high here with minimum mitigation, so use your defensive cd’s here, and wait for healers to top your HP up. There is plenty of time.
  • Bombarian Special will start from 5 light raid-wides followed by point blank AOE into donut AOE followed by Pair/Spread.
  • Boss now runs into the corner performing a wrestling move causing a knockback from the center.

 knockback-p3

Final Phase – Infernal Spin & Barbarous Barrage 2

The final phase will start from Tag Team 2, and bombs will spawn on the arena. Unlike the first variant, you will now be chained with a clone and with a Boss. Avoid the bombs and get hit by the clone and the boss at the same time. You will have to deal with another Dive, Brutal Impact, and Knuckle Sandwich.

 final-phase

Fuse or Foe with Infernal Spin looks intimidating but really simple in reality. You will all get bombs again, but this time you can ignore them. You are looking at a rotating cone with expanding explosions that follow the floor lines.

  • Start behind the cone and follow it into the first AOE once it rotates.
  • Wait for the second set of donut AOE and run through the boss to avoid the last cone hit.
  • Now spread to your clock spots, looking at markers on the floor, and simply dodge the last sets of expanding explosions.

 tower-final-phase

One set of Lariat and Brutal Impact. Pay attention here and once you resolve this mechanic, you will almost clear the fight. The very last mechanic is another set of Barbarous Barrage Towers. Handle them the same way, but once you get to the middle, use it to dodge the half-arena cleave. Just like in normal mode, it will repeat two times.

The last tankbuster followed by an identical Bombarian Special, but this time instead of knockback, Brute Bomber will cast enraged, dealing 999,999 damage.


FFXIV AAC Light-Heavyweight M3 Savage Loot

After defeating AAC Light-Heavyweight M3 Savage in Final Fantasy XIV, you will receive the following rewards:

    – 30 Allagan Tomestones of Heliometry
    – 1 AAC Illustrated: LWH Edition III

If your 8/8 party members have not cleared the raid this week, you will find Gear Coffers with the following rewards:

This concludes the details about AAC Light-heavyweight M3 Savage in FFXIV! You can expect more intense encounters in the Arcadion Raid Series.


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