The War Within Season 1 Mythic+ Guide

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Upd: 30 Nov, 2024
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Lusion DreyAuthor, pro gamer

Mythic+ Dungeons have become a core part of the endgame experience for many players, offering a fun but challenging activity that doesn’t demand hours of playtime. Whether you’re aiming for high-level gear or the thrill of beating difficult content, Mythic+ provides a perfect balance of difficulty and rewards.

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In The War Within expansion, Mythic+ dungeons have maintained their reputation, but with some tweaks that bring new challenges, affixes, and rewards to the table. This guide will walk you through the essentials of unlocking and conquering Mythic+ dungeons in The War Within Season 1.

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How To Unlock Mythic+ Dungeons In The War Within

Before you dive into Mythic+, you need a Mythic+ Keystone in your inventory. These keys are obtained after completing a regular Mythic dungeon or through various other sources in the game. Once you have a keystone, head to a dungeon entrance and interact with the Font of Power, where you’ll place the keystone. This begins the Mythic+ run.

Once the keystone is in place, you’ll see the difficulty level and any active affixes for that week. Keep in mind that if you complete the dungeon within the set timer, you’ll earn a higher-level keystone. If you don’t make it in time or fail the dungeon, your keystone will drop one level.

Mythic+ Dungeon Pool For Season 1

The Mythic+ dungeons available in Season 1 of The War Within consist of four new dungeons and four classics from previous expansions. This mixture offers a chance to revisit some older content while experiencing fresh challenges in the new dungeons. Below is the full list of Season 1 dungeons:

  • Ara-Kara, City of Echoes.
  • City of Threads.
  • The Stonevault.
  • The Dawnbreaker.
  • The Necrotic Wake (from Shadowlands).
  • Mists of Tirna Scithe (from Shadowlands).
  • Siege of Boralus (from Battle for Azeroth).
  • Grim Batol (from Cataclysm).

Each dungeon features its own bosses and unique mechanics. Here’s a glimpse of some notable bosses across these dungeons:

DungeonNotable Bosses
City of ThreadsOrator Krix’vizk, Nx, Izo.
Ara-KaraAvanoxx, Anub’ikkaj, Rasha’nan.
The StonevaultE.D.N.A., Skarmorak, High Speaker Eirich.
The DawnbreakerSpeaker Shadowcrown, Anub’zekt.
The Necrotic WakeBlightbone, Surgeon Stitchflesh.
Grim BatolGeneral Umbriss, Drahga Shadowburner.
Siege of BoralusChopper Redhook, Viq’Goth.

Recommended Item Levels for Mythic+ Dungeons

A successful Mythic+ run often depends on gear, particularly for higher Keystone levels. For The War Within Season 1, it’s recommended that DPS players have an item level of 590+ for easier Keystones (around +1 to +3). Tanks and Healers should aim a bit higher, as their roles often demand more survivability.

It’s worth noting that while gear helps, coordination and class mastery are just as crucial. A well-coordinated group with lower item levels can still outperform a less organized team with higher-level gear.

Mythic+ Season 1 Rewards And Achievements

Participating in Mythic+ Season 1 doesn’t just offer better gear—it also gives you a chance to earn exclusive rewards and achievements. The game now includes a Mythic Score system, similar to PvP ratings, that awards points based on dungeon difficulty and whether you beat the timer.

Here are some key achievements to aim for:

Achieving Keystone Hero status also unlocks teleportation portals to each specific dungeon’s entrance, allowing you to instantly travel to any of the following locations:

DungeonPortal Reward
City of ThreadsTeleport to City of Threads
Ara-KaraTeleport to Ara-Kara, City of Echoes
The StonevaultTeleport to The Stonevault
The DawnbreakerTeleport to The Dawnbreaker
Mists of Tirna ScitheTeleport to Mists of Tirna Scithe
Grim BatolTeleport to Grim Batol
Siege of BoralusTeleport to Siege of Boralus
The Necrotic WakeTeleport to The Necrotic Wake

These portals are a major quality-of-life upgrade for players who plan to run Mythic+ dungeons frequently.

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Keystone Level And Rewards In Mythic+ Season 1

Rewards in Mythic+ scale based on the difficulty of the keystone. The higher the level of the dungeon, the better gear you will receive. Here’s a breakdown of the item level rewards based on keystone difficulty:

Keystone LevelDungeon Gear ilvlGreat Vault Reward ilvl
Mythic +2597606
Mythic +3597610
Mythic +4600610
Mythic +5603613
Mythic +6606613
Mythic +7610616
Mythic +8610619
Mythic +9613619
Mythic +10613623

While you can push beyond a +10 keystone, the rewards will not increase in item level beyond the above cap during the season. However, higher keystones offer a personal challenge and help boost your Mythic+ score.

Affixes In Mythic+ Season 1

Mythic+ dungeons have unique mechanics called affixes, which modify the gameplay in significant ways. These affixes can add complexity by increasing mob damage, summoning additional enemies, or applying debuffs to players. They vary based on the keystone level:

  • +2 Keystones will include the new Xal’atath’s Bargain affix, offering beneficial effects like Ascendant or Frenzied damage boosts, depending on the week.
  • +4 Keystones will rotate between Tyrannical or Fortified, depending on the week.
  • +7 Keystones introduce additional affixes like Challenger’s Peril along with passive affixes.
  • +10 Keystones bring Tyrannical and Fortified together.
  • +12 Keystones add Xal’atath’s Guile, which provides a powerful boost but at a price.

In addition to these returning affixes, The War Within has introduced several new affixes to keep the dungeons fresh:

  1. Thorned
  2. Reckless
  3. Focused
  4. Attuned

These new affixes introduce additional strategic elements, challenging even veteran players to rethink their dungeon tactics.

Conclusion

The War Within Season 1 offers a robust and exciting Mythic+ experience. With a blend of new dungeons and nostalgic favorites, the competition is fierce, and the rewards are worth the effort. The introduction of new affixes like Xal’atath’s Bargain keeps things fresh while encouraging diverse playstyles.

Whether you’re a newcomer aiming for Keystone Explorer or a seasoned player striving for Keystone Hero, there’s plenty to keep you challenged throughout the season. By staying coordinated, mastering affixes, and gearing up accordingly, you’ll be ready to tackle the toughest keys and climb the Mythic+ ladder.


Looking for tackling more dungeons in The War Within? Check out these guides:

F.A.Q.

How do I unlock Mythic+ Dungeons in The War Within?

To unlock Mythic+ dungeons, you need to obtain a Mythic+ Keystone. Once you have one, enter a dungeon on Mythic difficulty and place your keystone in the Font of Power at the entrance to start the run.

What is the recommended item level for Mythic+ in Season 1?

For Season 1 of The War Within, DPS players should aim for an item level of 590+, while tanks and healers need slightly higher gear for better survivability.

What dungeons are in the Season 1 Mythic+ pool?

The Season 1 Mythic+ dungeon pool includes the following dungeons:

  • Ara-Kara, City of Echoes
  • City of Threads
  • The Stonevault
  • The Dawnbreaker

Plus four dungeons from previous expansions:

  • The Necrotic Wake
  • Mists of Tirna Scithe
  • Siege of Boralus
  • Grim Batol

What are the new Mythic+ affixes in The War Within?

Some of the new affixes in The War Within Season 1 include Reckless, Thorned, Attuned, and Focused. These bring new challenges and mechanics to the dungeons.

What rewards can I get from completing Mythic+ dungeons?

You’ll earn higher item level gear based on the keystone level, starting from ilvl 597 for Mythic+2. Achievements like Keystone Hero also grant teleportation portals to the dungeons.


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