Brand New Unique Items. Class Uniques Changes – Diablo 4 Season 2

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Upd: 22 Oct, 2024
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Unique items in D4

Diablo 4’s Patch 1.2.0 adds 12 new Unique items to the game! Seven new generic Uniques and five class-specific Uniques (one for each class).

New General Unique Items

Tassets of the Dawning Sky (Generic Unique Pants): When you take damage from a Non-Physical damage type, you gain +6-10% Maximum Resistance to that damage type for 6 seconds. This effect can only apply to one damage type at a time.

Godslayer Crown (Generic Unique Helm): When you Stun, Freeze, or Immobilize an Elite enemy, or damage a Boss, it pulls in nearby enemies. You deal 30-60% [x] increased damage to them for 3 seconds. This effect can only occur once every 12 seconds.

Flickerstep (Generic Unique Boots): Each enemy you Evade through reduces your active Ultimate Cooldown by 2-4 seconds, up to 10 seconds.

Tibault’s Will (Generic Unique Pants): You deal 20-40% [x] increased damage while Unstoppable and for 4 seconds after. When you become Unstoppable, gain 50 of your Primary Resource.

X’Fal’s Corroded Signet (Generic Unique Ring) Lucky Hit: Your damage over time effects have up to a 50% chance to erupt, dealing 5.0-6.0 damage of the same type to Nearby enemies.

Soulbrand (Unique Generic Chest): Your Healing Potion no longer Heals instantly, instead it grants a Barrier for 200% of the healing for 4 seconds. While you have a Barrier, you gain 10-20% Damage Reduction.

Banished Lord’s Talisman (Unique Generic Amulet): After you spend 300 of your Primary Resource, your next Core Skill is guaranteed to Overpower. Your Critical Strikes that Overpower deal 80-120% [x] increased damage.

New Barbarian Unique Item

Tuskhelm of Joritz the Mighty (Barbarian Unique Helm): When you gain Berserking while already Berserk, you have a 40-60% chance to become more enraged granting 15% (multiplicative damage) [x] increased damage, 2 Fury per second, and 10% Cooldown Reduction.

New Druid Unique Item

Dolmen Stone (Druid Unique Amulet): Casting Boulder while Hurricane is active will cause your boulders to rotate around you.

New Necromancer Unique Item

Blood Moon Breeches (Necromancer Unique Pants): Your Minions have a 3-7% chance to curse enemies. Enemies affected by at least 1 of your curses take 70% [x] (multiplicative damage) increased Overpower damage from you.

New Rogue Unique Item

Scoundrel’s Leathers (Rogue Unique Chest): While you have unlimited Energy from Inner Sight, your Core Skills have a 60-80% chance to spawn Caltrops, Poison Trap, or Death Trap.

New Sorcerer Unique Item

Blue Rose (Sorcerer Unique Ring): Lucky Hit: Damaging an enemy has up to a 30% chance of forming an exploding Ice Spike, dealing 0.25-0.35 Cold damage. Triple this chance if the enemy is Frozen.

Massive Changes to Class Uniques in Season 2

In Season 2 of Diablo 4, Blizzard is enhancing nearly every Unique item. Explore the modifications unveiled in the recent Developer Campfire Chat and discover additional updates!

Barbarian

Ramaladni’s Magnum Opus – Damage to Vulnerable Enemies affix replaced with Maximum Fury at 150% of normal value. Damage per Fury increased from 0.1-0.3% to 0.2-0.4%.

Azurewrath – Non-Physical Damage affix increased by 120%.

Hellhammer – Critical Strike Damage affix replaced with Bonus Ranks of Upheaval. Damage to Burning Enemies affix increased by 150%.

Ancients’ Oath – Damage to Slowed Enemies affix replaced with Damage to Close Enemies.

The Unique Power Has been Adjusted. Previous: Steel Grasp launches 2 additional chains. Enemies hit by Steel Grasp are slowed by 55-65% for 3 seconds. New: Steel Grasp launches 2 additional chains. Enemies that have been pulled by Steel Grasp take x30-x50% bonus damage from you for 3 seconds.

Overkill – Critical Strike Chance Against Injured Enemies affix replaced with Ranks of Death Blow.

Fields of Crimson – Bonus Ranks of Rupture affix replaced with Rupture Cooldown Reduction at 200% of normal value.

Battle Trance – Bonus Ranks of Frenzy affix increased by 100%.
Damage Reduction While Injured affix replaced with bonus Maximum Fury.

100,000 Steps – Dexterity affix increased by 100%. Damage with Skills That Swap to New Weapons affix increased by 50%. Cooldown for free Ground Stomp reduced from 30 to 15 seconds.

Rage of Harrogath – Damage Reduction From Bleeding Enemies affix increased by 15%.

Gohr’s Devastating Grips – Non-Physical Damage affix replaced with Damage. Attack Speed affix replaced with Critical Strike Chance Against Close Enemies.

Druid

Mad Wolf’s Glee – Poison Damage affix replaced with Damage at 140% of normal value. Physical Damage affix replaced with bonus Maximum Life.

Insatiable Fury – Overpower Damage affix increased by 100%. Total Armor while in Werebear Form affix increased by 180%.

Storm’s Companion– Ranks of Wolves affix increased by 66%. Companion Skill Damage affix replaced with bonus Maximum Life. Potion Drop Rate affix replaced with Damage Reduction.

Fleshrender – Damage While Shapeshifted Affix increased by 100%. Damage While Healthy Affix replaced with Core Skill Damage. The damage dealt to Poisoned enemies from Debilitating Roar and Blood Howl is now increased by x10% for each 100 Willpower you have.

Hunter’s Zenith – Damage While Shapeshifted affix increased by 60%. Bonus Ranks of the Quickshift Passive affix increased by 200%. Critical Strike Damage with Wolf Skills affix replaced with Critical Strike Chance. Overpower Damage with Bear Skills affix replaced with Bonus Ranks of the Heightened Senses Passive.

Necromancer

Blood Artisan’s Cuirass – Total Armor affix replaced with bonus Maximum Life.

Deathless Visage – Total Armor affix replaced with Damage Reduction. The Echoes left behind by Bone Spear from the Unique power now deal 5% [x] increased damage for every +30% of your Critical Strike Bonus Damage stat. Damage reduced from 0.28-0.38 to 0.25-0.35.

Bloodless Scream – Damage to Frozen Enemies affix replaced with Bonus Intelligence. Chill amount for Darkness skills increased from 40 to 100. The Unique Power has had the following effect added: Darkness Skills deal x20-x50% bonus damage to Frozen enemies.

Deathspeaker’s Pendant – Summoning Skill Damage affix increased by 100%. Overpower Damage affix replaced with Essence Cost Reduction. Damage increased from 0.1-0.15 to 0.15-0.2.

Black River – Damage to Healthy Enemies affix replaced with Bonus Ranks of All Corpse Skills at up to 1 Rank above normal value. Damage to Distant Enemies affix replaced with Bonus Ranks of the Hewed Flesh Passive.

Lidless Wall – Damage to Distant Enemies affix replaced with bonus Maximum Life.

Ring of Mendeln – The unique power no longer requires 7 or more minions to be active.

Rogue

Grasp of Shadow – Bonus Ranks of all Core Skills affix increased by 100%. Shadow Clone Damage affix increased by 150%. Damage to Vulnerable Enemies affix replaced with bonus Dexterity.

Condemnation – Critical Strike Chance Against Injured Enemies affix replaced with Critical Strike Damage.

Windforce – Core Skill Damage affix increased by 40%. Damage to Distant Enemies affix replaced with bonus Ranks of the Concussive Passive. Lucky Hit Chance to deal double damage and Knockback enemies increased from 10-20% to 20-30%.

Skyhunter – Previous: The first direct damage you deal to an enemy is a guaranteed Critical Strike. If you had maximum stacks of the Precision Key Passive when you cast the Skill, gain 20-30 energy. This can only happen once per cast. New: The first direct damage you deal to an enemy is a guaranteed Critical Strike. If you have the maximum stacks of the Precision Key Passive when you cast a Core Skill, then that skill gains 10-20% bonus Critical Strike Damage and you gain 5-10 Energy.

Cowl of the Nameless – Maximum Energy affix replaced with bonus Ranks of Imbuement Skills at up to 1 Rank above normal value. Dexterity affix replaced with Damage Reduction from Close Enemies.

Eaglehorn – Previous: Penetrating Shot has a 30-80% chance to fire an arrow that bounces off walls and scenery. Hitting enemies from behind with Penetrating Shot will make them Vulnerable for 3 seconds. New: Penetrating Shot has a 30-80% chance to fire an arrow that bounces off walls and scenery. Damaging 5 enemies with a Penetrating Shot will cause your next cast to make enemies hit Vulnerable for 3 seconds.

Eyes in the Dark – Damage to Enemies Affected by Trap Skills increased by 150%. Damage to Elites affix replaced with Maximum Life. Dodge Chance affix replaced with Damage Reduction. The Unique Power now additionally increases the damage of Death Trap by 30-50%.

Word of Hakan – Ultimate Skill Damage affix increased by 200%. Cooldown Reduction affix replaced with Rain of Arrows Cooldown Reduction at 300% of normal value.
Critical Strike Damage with Imbued Skills affix replaced with Movement Speed.

Sorcerer

Staff of Endless Rage – Lucky Hit: Chance to Slow affix replaced with Fire Damage. The Unique Power now also gives each 3rd cast of Fireball 20-40% bonus damage.

Iceheart Brais – Damage to Injured Enemies affix replaced with Damage Reduction. Intelligence affix replaced with bonus Maximum Life.

Esu’s Heirloom – Slow Duration Reduction affix replaced with Critical Strike Damage. Evade Grants Movement Speed inherent affix duration increased from 1 to 2 seconds.

Staff of Lam Esen – The Unique Power has been swapped with the Of Static Cling Legendary Aspect. Previous Power: Charged Bolts pierce but deal 35-25% less damage to targets hit after the first. New Power: Your cast of Charged Bolts has a 30-50% chance to be attracted to enemies and last 300% longer. Damage to Injured Enemies replaced with Critical Strike Damage.

Gloves of the Illuminator – Lucky Hit: Chance to Restore Resource affix restoration value increased by 50%. Damage penalty reduced from 45-35% to 35-25%.

Esadora’s Overflowing Cameo – Non-Physical Damage affix replaced with Cooldown Reduction. Crackling Energy Damage affix increased by 50%. Lightning Nova’s base damage increased by 100%. The Lightning Nova deals 50% (multiplicative damage) [x] increased damage for every 100 Intelligence you have.

Flamescar – Ranks of Incinerate affix increased by 50%. Non-Physical Damage affix replaced with Mana Cost Reduction.

The Oculus – Lucky Hit: Chance to Restore Resource affix replaced with Damage at 315% of normal value.

We eagerly anticipate testing out all these new items and updates. If you’re having trouble obtaining unique items, we’re always ready to assist. Simply visit our Unique Items Farm Help section for more information!


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