Diablo 4 Season 15 Best Paladin Builds

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In this guide
Diablo 4 Season 15 Paladin Builds Tier List What Is the Best Paladin Build in Diablo 4 Season 15? Best Paladin Build for Pit Pushing in Season 15 Shield of Retribution Paladin Hammerdin Paladin Shield Charge Paladin Divine Lance Paladin Auradin Paladin Judgement Paladin in Season 15 How Patch 3.2.1 Changed Paladin in Season 15 Paladin Got One of the Largest Core Stat Buffs Season 15 Buffed Paladin Oaths Shield Bash Paladin Is Stronger in Season 15 Paladin Talisman Changes in Season 15 Best Paladin Leveling Build in Season 15 Best Season 15 Paladin Build for Each Activity How Soul Splinters Affect Paladin Builds Paladin Bug Fixes That Matter in Season 15 Why Paladin Tier Lists Disagree in Season 15 Do You Need an S-Tier Paladin Build for Torment XII? Should You Start Season 15 as Paladin? How We Rank Season 15 Paladin Builds Season 15 Paladin Live Update Policy Sources Final Verdict FAQ What is the best Paladin build in Diablo 4 Season 15? What is the best Paladin build for Pit pushing in Season 15? What is the best Paladin leveling build in Season 15? Is Shield of Retribution good in Season 15? Is Hammerdin S tier in Diablo 4 Season 15? Is Shield Charge good in Season 15? Did Divine Lance get buffed in Season 15? Did Paladin get buffed in Patch 3.2.1? Did Judgement get buffed in Season 15? Is Auradin good in Season 15? What patch is Diablo 4 Season 15 using? What is Diablo 4 Season 15 called? Do I need an S-tier Paladin build for Torment XII? Is this Paladin tier list based on live Season 15 data?


The best Paladin build in Diablo 4 Season 15 for bossing and general progression is Shield of Retribution. LepreStore places it in A tier at launch, while Shield Charge and Divine Lance remain strong general endgame routes. Current Paladin-specific rankings also have an S-tier Hammerdin endgame variant, so the top choice changes depending on the activity and exact build version.

Patch 3.2.1 improved Paladin across the class instead of replacing its established builds. Strength gives more damage, Judgement now scales with the Skill Rank that applies it, Divine Lance received direct buffs, Shield of Retribution gained Skill Rank scaling for its Thorns component, and several Oaths and Judgement interactions were strengthened.

Current data: Diablo IV Season 15, Season of Hell’s Legacy, Patch 3.2.1 Build #73552, reviewed September 16, 2026.


Diablo 4 Season 15 Paladin Builds Tier List

Paladin Build Season 15 Position Best Use Current State
Shield of Retribution A Bossing / Progression LepreStore’s safest Paladin recommendation for high-health targets and normal progression. Current specialist rankings also keep it in A tier.
Hammerdin S Specialist Endgame / AoE Current class-specific rankings include an S-tier endgame Hammerdin variant, while the standard leveling version sits lower.
Shield Charge A Endgame / S Leveling Leveling / Mobile Endgame One of Paladin’s established routes and a strong leveling choice because movement is built into the main skill.
Divine Lance A General Endgame / Single Target Patch 3.2.1 increased the base skill and several variants, giving Divine Lance a stronger live baseline.
Auradin A General Endgame / Auras Current specialist rankings place Auradin in A tier around Holy Light Aura and Paladin’s defensive aura package.
Judgement Build to Watch Bossing / Judicator Season 15 specifically buffs Judgement scaling and single-target damage after Blizzard identified the archetype as underperforming.

Shield of Retribution is the safest answer if the activity is unknown but boss damage matters. Hammerdin has the highest current specialist endgame rating. Shield Charge is the cleaner leveling route if you want more movement, while Divine Lance gains from one of the larger direct Paladin skill buffs in Patch 3.2.1.

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What Is the Best Paladin Build in Diablo 4 Season 15?

Shield of Retribution is the best Paladin build in LepreStore’s Season 15 launch ranking when bossing and progression are the main targets. It sits in A tier and uses Blessed Shield with the Shield of Retribution Variant to turn Paladin’s shield and Thorns scaling into direct damage.

Current Paladin-specific rankings introduce an important second answer. A dedicated Hammerdin endgame variant is rated S tier. That does not make the LepreStore ranking wrong. The two rankings weight different things: Shield of Retribution has a strong bossing and progression case, while Hammerdin has a specialist endgame setup built around large-area Blessed Hammer damage.

For this article, Shield of Retribution stays the main overall recommendation because it matches the base Season 15 source. Hammerdin gets the higher specialist rating where the specific build data supports it.

Best Paladin Build for Pit Pushing in Season 15

Shield of Retribution and Hammerdin are the first Paladin builds to watch for high-end Season 15 progression. Shield of Retribution has the established bossing case from LepreStore’s launch table. Hammerdin currently has an S-tier specialist endgame version.

Divine Lance also deserves another live check because its Patch 3.2.1 numbers changed significantly. Judgement builds need fresh testing for the same reason. Blizzard directly increased Judgement’s scaling against bosses and changed several systems around consuming and reapplying it.

Push Build Launch Position Why It Matters
Shield of Retribution A Strong boss damage, shield defense, and an established Season 15 progression setup.
Hammerdin S Specialist Current specialist rankings include an S-tier finished endgame version with strong area coverage.
Divine Lance A Large Patch 3.2.1 damage increases improve both repeated hits and Divine Javelin burst.
Judgement Build to Watch Single-target Judgement now gets an explicit 100% damage increase through Judicator Oath.

Shield of Retribution Paladin

Shield of Retribution is built around Blessed Shield rather than waiting for enemies to trigger passive shield damage on their own. Current Season 15 versions combine Blessed Shield with Paladin’s Block, Thorns, and defensive scaling.

Patch 3.2.1 adds a useful new scaling route. Shield of Retribution now scales the percentage of Thorns it deals with Skill Ranks. That means additional Blessed Shield ranks do more than improve the skill’s normal damage.

The Shield of Justice Variant was also changed. Blessed Shield still detonates Judgement and ricochets five additional times. Detonating Judgement can empower the next Blessed Shield throw up to five times, and the live version also increases Judgement damage by 50% multiplicatively for five seconds.

This gives the build a stronger connection between Blessed Shield and Judgement instead of treating the two systems as separate damage packages.

Shield of Retribution Season 15 Position
Overall Endgame A tier in LepreStore and current specialist rankings.
Bossing One of the main reasons the build ranks well despite lower movement than faster farming setups.
Defense Works naturally with Paladin’s shield, Block, armor, and defensive aura systems.
Season 15 Support Thorns percentage now scales through Skill Ranks and Judgement interactions received additional support.
Main Limitation Movement and map clear are less efficient than builds centered on Shield Charge or constant mobile damage.

Hammerdin Paladin

Hammerdin is the highest-rated current Paladin specialist endgame build. Current D4Guides listings include an S-tier Season 15 endgame Hammerdin, although its standard leveling version is rated A tier.

The setup revolves around Blessed Hammer. Hammers circle the character and deal damage while Paladin moves through enemy groups. That creates a different damage pattern from Shield of Retribution, which is more focused around thrown shields and Judgement interactions.

Hammerdin’s advantage is coverage. Enemies around the character can be hit while the Paladin continues moving, which reduces the stop-start problem found in more directional attacks.

The specialist S-tier rating should not be applied automatically to every Hammerdin planner. Current listings also include A-tier Hammerdin variants. Gear, Oath choice, Resolve interactions, Paragon, and the exact finished setup determine which version is being compared.

Shield Charge Paladin

Shield Charge remains one of Paladin’s most practical skills because movement is part of the attack. The current live skill charges forward while granting armor and pushing enemies back.

The skill can also be built around different functions. One upgrade lets Shield Charge hits count as Blocks. Another gives Retribution chance while hitting enemies. Virtuous Charge turns it into a Judicator Skill that consumes Judgement and releases a Holy nova when the charge ends.

Relentless Charge converts Shield Charge into a Core Skill that costs Faith. That opens a more dedicated damage route instead of using the skill only for movement or utility.

Current Season 15 specialist listings include an S-tier Shield Charge leveling build. LepreStore also keeps Shield Charge among the main Paladin general-progression options.

Shield Charge Use Season 15 Position
Leveling S-tier current specialist version.
Movement The main skill moves the Paladin through enemies instead of requiring separate travel between every pack.
Retribution Can treat hits as Blocks and generate Retribution interactions.
Judgement Virtuous Charge consumes Judgement and converts the skill into a Judicator route.

Divine Lance Paladin

Divine Lance received one of the clearest direct Paladin buffs in Patch 3.2.1. Base damage increased from 90% to 110%.

Tip of the Spear increased from 35% to 39%. Zealous Joust increased from 74% to 91%. Divine Javelin’s initial hit increased from 99% to 121%, while its burst increased from 495% to 605%.

That is a meaningful live change because Divine Lance already existed as one of the established Paladin routes. Season 15 raises the whole damage package instead of changing the skill into a new archetype.

Blizzard also fixed two Divine Lance problems. The Stacking Damage upgrade had not been working on all Divine Lance damage, while the Damage Bonus upgrade could grant more damage against Vulnerable enemies than intended.

The live version therefore has stronger intended damage but no longer keeps unintended extra scaling from those bugs.

Auradin Paladin

Auradin is an A-tier current Paladin endgame build centered on Holy Light Aura. It uses Paladin’s passive aura damage while supporting the character with Fanaticism Aura, Defiance Aura, and defensive skills.

This makes the setup different from Shield of Retribution or Divine Lance. More of the build’s value comes from keeping aura effects active while the character moves through content.

Current Season 15 Auradin planners use Holy Light Aura as the main damage source and combine it with Rally, Fortress, Aegis, Fanaticism Aura, and Defiance Aura.

The build sits in A tier because it has a strong general endgame profile without the same specialist rating as the current S-tier Hammerdin version.

Judgement Paladin in Season 15

Judgement is one of the biggest Paladin systems to recheck after launch. Blizzard explicitly said Judgement builds had fallen behind other Paladin setups.

Patch 3.2.1 changes the scaling rule: Judgement damage now scales with the Rank of the Skill that applied Judgement. That gives Judgement another way to gain damage as the main skill improves.

Judicator Oath also received a direct bossing effect. If Judgement hits only one enemy, it deals 100% increased damage.

Aspect of the Judicator had its Judgement damage and size bonus increased from 40–60% to 60–80%. Aspect of Watkin’s Law was also changed so Judicator Skills can consume and reapply Judgement on affected enemies.

Those changes are specifically aimed at the archetype’s old weakness. That is enough to put Judgement on the live-update list, but not enough to move it above established builds before repeatable Season 15 results exist.

How Patch 3.2.1 Changed Paladin in Season 15

Paladin received a broad buff because Blizzard considered the class behind others in late-game content. The changes cover the main stat scalar, Core Skills, Judgement, Oaths, Aspects, Talismans, and several broken interactions.

Season 15 Paladin Change Patch 3.2.1 Value Build Impact
Core Stat Scalar 1.25 → 1.625 Raises damage gained from Strength across the class.
Judgement Scales with applying Skill Rank Adds another scaling route for Judgement builds.
Divine Lance 90% → 110% Direct increase to the Core Skill’s base damage.
Divine Javelin Burst 495% → 605% Large increase for the ranged Divine Lance variant.
Zeal Additional Strike 20% → 35% Improves fast Zeal-based melee setups.
Shield of Retribution Thorns % scales with Skill Ranks Adds a new scaling route to one of Paladin’s main established builds.
Shield Bash: Lay Siege 246% → 349% Substantial increase for a previously weaker Shield Bash route.
Shield Bash: Smite 287% → 451% initial Large direct improvement to Smite while its secondary hit also increases.
Zealot Oath 25% → 35% per Fervor Raises the ceiling of Zealot-based Paladin setups.
Disciple Oath 80% → 100% Direct improvement for Disciple Skill builds.
Juggernaut’s Oath 80% → 100% Strengthens shield, defense, and Juggernaut-focused setups.

Paladin Got One of the Largest Core Stat Buffs

Patch 3.2.1 increases Paladin’s core stat scalar from 1.25 to 1.625. That raises damage gained from every 10 Strength from 1.25% to 1.625%.

This matters because the change is not tied to one skill. Shield of Retribution, Hammerdin, Shield Charge, Divine Lance, Auradin, and Judgement builds all benefit before their individual skill changes are counted.

Blizzard’s developer note says the goal was to bring the class closer to the wider Season 15 field after Paladin had fallen behind in late-game content.

Season 15 Buffed Paladin Oaths

Several Paladin Oaths received direct damage increases. Zealot Oath’s damage per Fervor stack increased from 25% to 35%.

Disciple Oath increased from 80% to 100% damage. Juggernaut’s Oath received the same increase.

Judicator Oath gained a separate single-target rule: if Judgement only hits one enemy, it deals 100% increased damage.

That gives different Paladin archetypes distinct Season 15 support. Zeal builds gain more from Fervor, Juggernaut builds get a larger direct multiplier, and Judgement builds receive an explicit bossing bonus.

Shield Bash Paladin Is Stronger in Season 15

Shield Bash is not one of the main launch recommendations, but its Patch 3.2.1 numbers changed enough to make it worth tracking.

Lay Siege increased from 246% to 349%. Smite’s initial damage increased from 287% to 451%, while secondary damage increased from 102% to 307%.

Blizzard also fixed both variants because they had been dealing less damage than intended.

The combination of direct buffs and corrected damage gives Shield Bash a much stronger live baseline. It still needs enough Season 15 endgame testing before it belongs above Shield of Retribution, Hammerdin, or Divine Lance.

Paladin Talisman Changes in Season 15

Two Paladin Talisman sets received direct Season 15 changes aimed at Judgement consistency.

Talisman Season 15 Change Build Impact
Heaven’s Radiant Fire 25% Judgement Day bonus; 20 maximum stacks Judging a Boss grants five stacks, which gives the set better single-target consistency.
Cathan’s Righteous Will 10s → 15s duration Longer uptime makes the five-piece effect easier to maintain during real combat.

These changes reinforce the same direction as the Judgement skill updates. Blizzard is giving the archetype longer uptime and a clearer bossing route instead of relying only on raw skill coefficients.

Best Paladin Leveling Build in Season 15

Shield Charge has the strongest current specialist leveling rating at S tier. Hammerdin is another established leveling route and currently has an A-tier standard leveling planner.

Shield Charge is practical early because the attack also moves the character. The Paladin can cross packs while dealing damage instead of using a separate movement skill between every group.

Hammerdin has a different advantage. Blessed Hammers continue orbiting around the Paladin while the character moves, so it can clear several nearby enemies without lining up a directional attack.

Leveling Build Current Position Why Use It
Shield Charge S Specialist Damage and movement are combined in the same skill, reducing downtime between packs.
Hammerdin A Blessed Hammers provide area coverage and transition into current endgame Hammerdin variants.
Divine Lance Strong Alternative Direct Season 15 damage buffs make it a cleaner route than older Paladin leveling data suggests.
Shield of Retribution Progression Option Can develop toward the main bossing setup without requiring a completely different endgame identity.

Best Season 15 Paladin Build for Each Activity

Activity Best Paladin Choice Reason
Overall Progression Shield of Retribution Established A-tier endgame route with strong boss damage and Paladin defense.
Bossing Shield of Retribution This is where its lower movement matters less and its concentrated damage gains value.
Specialist Endgame Hammerdin Current class-specific rankings include an S-tier finished Hammerdin variant.
Leveling Shield Charge Current specialist ranking gives Shield Charge an S-tier leveling position.
Mobile Endgame Shield Charge Movement is built directly into the main skill.
Holy Core Skill Divine Lance Patch 3.2.1 increased the base skill and all major damage variants.
Aura Build Auradin Current A-tier specialist setup built around Holy Light Aura and Paladin’s support kit.

How Soul Splinters Affect Paladin Builds

Soul Splinters add another scaling layer to Paladin in Season 15. Characters can equip up to three Soul Splinters in Jewelry, and different Paladin builds do not value the same bonuses.

Shield of Retribution uses Thorns, shield damage, Block, and Judgement interactions. Hammerdin needs a different damage package. Divine Lance cares more about direct Core Skill scaling, while Auradin gets much of its value through aura damage and uptime.

A Soul Splinter combination that is best for Shield of Retribution should not be assumed to be best for Hammerdin or Auradin. Final rankings need completed seasonal setups before one combination can be called standard for the class.

Paladin Bug Fixes That Matter in Season 15

Several Patch 3.2.1 fixes affect real Paladin damage. Fist of the Heavens had been dealing less main-impact damage than intended. Divine Lance’s Stacking Damage upgrade did not apply to all of the skill’s damage.

Shield Bash’s Smite and Lay Siege variants were both dealing less damage than intended. Disciple Skill Damage Bonus could fail to apply to Wing Strikes.

Aspect of the Indomitable had been granting unintended bonuses. Iron Conviction could grant Aura Variants that it was not supposed to provide.

Blizzard also removed Damage Over Time affixes from Paladin items. That keeps the live item pool aligned with the class’s intended damage systems instead of leaving affixes that no longer have a proper build role.

Why Paladin Tier Lists Disagree in Season 15

Paladin has a visible difference between broad tier lists and specialist build lists. LepreStore places Shield of Retribution in A tier and keeps Shield Charge and Divine Lance in the main Paladin progression group.

Current D4Guides listings include an S-tier Hammerdin endgame variant. The same site also has A-tier Hammerdin variants, an A-tier Shield of Retribution build, an A-tier Auradin, and an S-tier Shield Charge leveling setup.

Those ratings can all be true because they refer to different planners and activities. One optimized Hammerdin build can reach S tier without making every Hammerdin version S tier or turning Shield of Retribution into a weak build.

This article keeps the main table conservative. Shield of Retribution stays A tier from the base LepreStore source. Hammerdin gets the S specialist label where the current specific build supports it.

Do You Need an S-Tier Paladin Build for Torment XII?

No. Shield of Retribution, Divine Lance, Auradin, and other properly built A-tier Paladin setups can handle normal Season 15 endgame.

The difference between A and S becomes more important when comparing high Pit clears, optimized boss times, or leaderboard performance. Torment XII does not require the exact highest-rated build if the character has the correct gear, Paragon, defenses, and seasonal powers.

Paladin also has more defensive value built into its normal setups than many glassier classes. Block, armor, shields, Auras, and Oath interactions allow an A-tier Paladin to remain practical even if another build has a higher theoretical ceiling.

Should You Start Season 15 as Paladin?

Paladin has a clear progression path in Season 15. Shield Charge gives the class a fast leveling option. Hammerdin can level and later move into a dedicated endgame version. Shield of Retribution provides a strong bossing target once the character starts collecting endgame gear.

Patch 3.2.1 also raises the class baseline through the Strength scalar instead of giving all of the new power to one skill. Divine Lance, Judgement, Oaths, Shield Bash, and several Talisman interactions improve at the same time.

The main tradeoff is speed. Paladin builds focused on shields, bossing, and defense can lose farming time against Rogue, Spiritborn, or Whirlwind Barbarian when travel speed matters more than survivability.

How We Rank Season 15 Paladin Builds

Ranking Factor What It Means for Paladin
Pit Progression Damage against high-health targets, defense, boss performance, and the ceiling of a completed build.
Bossing Single-target scaling, Judgement interactions, and how much damage survives when pack clear no longer matters.
Speed Farming Movement between packs and how much damage can continue while the character moves.
Leveling How early the main skill works and whether the build requires a completed endgame shield or Unique package.
Gear Dependence Reliance on Uniques, Talisman bonuses, Soul Splinters, Masterworking, Oath interactions, and late Paragon.

LepreStore’s Season 15 all-class tier list is the base source for the main Paladin ranking. The page itself uses final launch tier lists as part of its methodology. Current Paladin-specific guides are used to separate specialist Hammerdin, Shield Charge, and Auradin variants where the broader table does not show enough detail.

Season 15 Paladin Live Update Policy

This article uses the live Patch 3.2.1 balance state rather than older Paladin data. That distinction matters because Judgement, Divine Lance, Shield of Retribution, Shield Bash, Oaths, Talismans, and several bugs changed for the Season 15 launch.

Shield of Retribution starts as the main A-tier recommendation. Hammerdin keeps its S-tier specialist label where the specific endgame planner supports it. Shield Charge stays the leveling leader in the current specialist data.

Future tier changes should follow repeatable Pit clears, boss times, optimized Soul Splinter combinations, and any hotfix that changes the Paladin’s final damage package.

Sources

The base ranking comes from the LepreStore Diablo 4 Season 15 Best Builds Tier List. It places Shield of Retribution in A tier for bossing and progression and keeps Shield Charge and Divine Lance among the established Paladin routes.

Season of Hell’s Legacy, Patch 3.2.1 Build #73552, the Strength scalar, Judgement changes, Divine Lance buffs, Shield of Retribution scaling, Oaths, Talismans, and Paladin bug fixes were checked against Blizzard’s Season of Hell’s Legacy and Patch 3.2.1 notes.

Current Paladin-specific positions were cross-checked against D4Guides Season 15 Paladin Builds. Those listings currently include an A-tier Shield of Retribution, an A-tier Auradin, an S-tier endgame Hammerdin variant, an A-tier standard Hammerdin leveling build, and an S-tier Shield Charge leveling setup.

Final Verdict

Shield of Retribution is the best Paladin build to start with for bossing and general Season 15 progression. It has a stable A-tier launch position and gains another scaling route through Skill Ranks in Patch 3.2.1.

Hammerdin has the strongest current specialist endgame rating. An S-tier version exists in the live Season 15 build lists, but other Hammerdin planners sit lower, so the exact variant matters.

Shield Charge is the best current leveling specialist and the more mobile Paladin route. Divine Lance is the build to recheck after its direct launch buffs, while Judgement may move as players test the new Skill Rank scaling and single-target Oath bonus.


FAQ

What is the best Paladin build in Diablo 4 Season 15?

Shield of Retribution is the safest overall Paladin recommendation from LepreStore’s launch ranking. It sits in A tier for bossing and progression. Current specialist rankings also include an S-tier Hammerdin endgame variant.

What is the best Paladin build for Pit pushing in Season 15?

Shield of Retribution and Hammerdin are the main builds to watch at launch. Shield of Retribution has the stronger established bossing case, while a current specialist Hammerdin variant is rated S tier.

What is the best Paladin leveling build in Season 15?

Shield Charge has an S-tier current specialist leveling setup. Hammerdin is another strong route and has an A-tier standard leveling version.

Is Shield of Retribution good in Season 15?

Yes. Shield of Retribution is A tier in both LepreStore’s launch ranking and current specialist listings. Patch 3.2.1 also lets its Thorns percentage scale with Skill Ranks.

Is Hammerdin S tier in Diablo 4 Season 15?

A current specialist Hammerdin endgame variant is rated S tier. Other Hammerdin variants are rated lower, so the S-tier label applies to the specific finished build rather than every Blessed Hammer setup.

Is Shield Charge good in Season 15?

Yes. Shield Charge remains a strong mobile Paladin route and has an S-tier current leveling version. The skill can also interact with Block, Retribution, Judgement, and Faith depending on the selected upgrades.

Did Divine Lance get buffed in Season 15?

Yes. Divine Lance increased from 90% to 110% base damage. Zealous Joust increased to 91%, while Divine Javelin increased to 121% initial damage and 605% burst damage.

Did Paladin get buffed in Patch 3.2.1?

Yes. Paladin’s Strength damage scalar increased from 1.25 to 1.625. Judgement, Divine Lance, Shield of Retribution, Shield Bash, Zeal, several Oaths, Aspects, and Talismans also received improvements.

Did Judgement get buffed in Season 15?

Yes. Judgement now scales with the Skill Rank of the skill that applies it. Judicator Oath also doubles Judgement damage when it hits only one enemy.

Is Auradin good in Season 15?

Yes. Current specialist rankings place Auradin in A tier. The build is centered on Holy Light Aura with Paladin’s defensive and offensive aura support.

What patch is Diablo 4 Season 15 using?

Diablo IV Season 15 launched with Patch 3.2.1 Build #73552 on September 15, 2026.

What is Diablo 4 Season 15 called?

Diablo 4 Season 15 is called Season of Hell’s Legacy. Soul Splinters are one of its seasonal power systems and add another scaling layer to Paladin builds.

Do I need an S-tier Paladin build for Torment XII?

No. A properly geared A-tier Paladin such as Shield of Retribution, Divine Lance, or Auradin can handle normal Season 15 endgame. The tier gap becomes more important for high Pit pushing and optimized boss kills.

Is this Paladin tier list based on live Season 15 data?

The article uses the live Patch 3.2.1 balance state and current Season 15 rankings. Final positions can change as optimized Soul Splinter setups and repeatable high-Pit results replace launch rankings.

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