The Division 2 Boosting Services
The Division 2 boosting is a service where experienced agents finish content on or with your account: raids, Exotic farms, builds, character leveling, SHD and Expertise. You choose selfplay and piloted; you pick your platform, and the booster works toward a result agreed before anyone logs in. Interested? Check our offers below:
Browse The Division 2 Boosting Services
Escalation
Tier 5–10 Escalation runs with 0–3 loot traders. Piloted on all tiers; Selfplay on Tier 5–7. PC, PlayStation and Xbox.
- Tier 5–10 Runs
- 1–100 Runs
- 0–3 Loot Traders
- PC & Consoles
$5.00
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Expertise Leveling
Raise weapon, gear & skill proficiency for Expertise upgrades
- Desired Level
- Gear Proficiency
- Selfplay / Piloted
- Unlock Proto Craft
$16.99
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SHD Leveling
Push your SHD Watch to any target up to 10,000 with loot kept
- Up to SHD 10,000
- Stat Boost
- Build Option
- Selfplay / Piloted
$9.74
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Prototype Gear
Random Prototype items & Augments
- 5–155 Items
- Random Prototypes
- Augments Included
- Other Loot Included
$3.90
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Broken Rain
Full incursion clear with extra loot & Exotic options
- Selfplay / Piloted
- Up to 3 Loot Trader
- Guaranteed Exotic Op
- Flawless Run Option
$19.99
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Echoes of Central Park
Story completion and earned mission loot
- Campaign Completion
- One Agent
- Story Progress
- Mission Loot
$14.57
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Central Park Skills
All six DLC skill variants on one Agent
- All 6 Skill Variants
- One Agent
- DLC Skills Unlocked
- Main Game Use
$21.73
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The Ratel
One Ratel Exotic weapon on one Agent.
- Ratel Exotic Weapon
- One Agent
- Single Weapon Offer
- DLC Exotic
$47.56
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Steel & Sons ACR
Farm Broken Rain until the Exotic ACR drops
- Guaranteed Obtain
- Broken Rain Only
- 3-10% Drop Chance
- Selfplay / Piloted
$46.55
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Operation Dark Hours
Complete Dark Hours raid clears. Eagle Bearer farming and VIP loot sharing are optional add-ons.
- Eagle Bearer Option
- VIP Loot x8
- Selfplay / Piloted
- Blueberry Merit
$23.30
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Operation Iron Horse
Complete Iron Horse raid clears. Ravenous farming, the Regulus quest and VIP loot sharing are optional add-ons.
- Ravenous Farm option
- Regulus Quest
- VIP Loot x8
- Selfplay / Piloted
$16.51
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Ouroboros
Paradise Lost farm for the 1500 RPM Exotic SMG
- 1500 RPM Exotic
- Paradise Lost Farm
- 80%+ Stats Option
- Build Option
$25.21
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Paradise Lost
4-encounter clear with Ouroboros, VIP loot & flawless options
- Ouroboros Farm
- VIP Loot x4
- Flawless Clear
- Commendations
$17.48
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Prima Donna
Paradise Lost runs until the Prima Donna drops
- Guaranteed Drop Farm
- Paradise Lost Runs
- Ouroboros Option
- Selfplay / Piloted
$25.21
View optionsDivision 2 Boosting at a Glance
Find Your Division 2 Boost by Goal
What Division 2 Boosting Gets You
Each service has its own result. A clear, an item farm and a resource order do not promise the same rewards.
- The character levels or SHD levels selected in your order
- Expertise ranks on the weapons and gear you selected
- A build assembled around a role you name: DPS, tank, healer, skill, status or PvP
- The Exotic or Named item specified by an item-result service
- The raid or incursion clear you ordered, with loot under that activity's rules
- The Dark Zone extraction or farming work specified in your chosen offer
- The quantity of resources or materials selected in your order
Which Division 2 Boost Should You Choose
Compare what you are buying and what counts as completion.
| Service | What You Buy | Completion Means | Check Before Ordering |
|---|---|---|---|
| Character Leveling | The level range selected in the product | Your Agent reaches the ordered level | Your starting level and whether your DLC already includes a boost |
| Escalation Farming | The selected tier and number of runs | The purchased runs are completed, rather than a fixed number of Prototype drops | Tier, play method and the loot-trader options available for that combination |
| SHD Leveling | The SHD levels selected in your order | The ordered SHD progress is earned | Your current SHD level and the play method offered |
| Expertise | The Proficiency or Expertise work named in the offer | The selected ranks or gear upgrades are completed | The items, starting ranks and materials included |
| Builds | A setup for the role and content you choose | The gear and talent work listed in the product is completed | Included equipment and any limits on attribute rolls |
| Exotics & Named Items | The item-result farm or run package specified in the product | An item-result order ends when the named item is obtained; a run package ends after its purchased clears | Access requirements and any first-clear reward already claimed |
| Raids & Incursions | The selected activity clear or run package | The activity is completed, with loot under its reward rules | Difficulty, reward eligibility and whether a specific Exotic is included |
| Coaching | The session described in the coaching offer | The agreed lesson or booked session is completed | Topics, schedule and the time you need to play |
| Resources & Materials | The selected quantity | The ordered amount is earned | The resource, quantity and any access requirements |
Selfplay or Piloted for The Division 2 Boost
The available method depends on the product and, for some services, the selected tier.
Selfplay: You control your Agent and play alongside our player or team. You need to be online for the arranged session; no account login is shared.
Piloted: Our player completes the agreed work on your Agent. Arrange the required account access privately with support.
Use the methods shown in the selected product. Some offers are Piloted-only, and Selfplay availability can depend on the tier. Do not assume that every raid, incursion, item farm or leveling service has both methods.
How Division 2 Boosting Works
Most orders are completed in four steps:
How We Protect Your Account
Ubisoft's terms ask you not to hand account details to anyone else, so we do not pretend piloted play is risk-free. What we can do is limit the exposure and be honest about where it sits.
More About Division 2 Boosting
Clears And Campaigns
A clear order buys completion of the selected activity. A campaign order buys the story missions listed in that offer on the selected Agent. You keep rewards earned under the activity's rules, but a clear alone does not promise a particular Exotic, roll or number of drops.
For Escalation, choose the tier, number of runs and available loot-trader option. More players sharing loot does not establish a fixed number of Prototype drops from every run.
Farming For One Item
Read the result promised by the Exotic or Named-item service. If the offer sells obtaining the item, the order ends when that result is reached. If it sells a fixed number of runs, those clears are the purchased result. Check access and any first-clear reward already claimed before payment; a first-clear guarantee does not automatically apply to a repeat order.
Resources, Levels And Timing
Resource and material orders are measured by the quantity you select. Character and SHD levels are measured by the ordered level range or progress. Do not use an activity-clear estimate as a delivery promise for a larger resource order or an item with a random drop.
Start time and completion time are separate. Use the values in the selected product for the purchased quantity, method and starting progress. Access preparation, Selfplay scheduling and random drops can affect the applicable estimate.
Returning To The Game And Central Park
Check what your Agent already has before buying leveling, a build or another campaign. Echoes of Central Park includes a Level 40 boost for players below that level, so a separate 1–40 purchase is not required solely to enter that DLC.
The Central Park campaign, six-variant skill unlock and Ratel weapon order are separate offers. A campaign clear does not automatically include the full skill package, a Ratel farm, a complete gear set or repeated endgame runs.
Frequently asked questions
Do I need Warlords of New York?
What happens if the item does not drop?
Can you handle something not listed here?
Find Your Division 2 Boost by Goal
What Division 2 Boosting Gets You
Everything lands on your own agent and stays there once the order closes.
- Character level 40, plus the SHD levels that keep raising your stats afterwards
- Expertise ranks on the weapons and gear you actually run, not a random selection
- A build assembled around a role you name: DPS, tank, healer, skill, status or PvP
- Exotics and named items, including the ones locked behind raids
- Raid and incursion completions with the drops those runs owe you
- Dark Zone and open-world farming finished without spending an evening looking for a group
Which Division 2 Boost Should You Choose
Seven service lines. The last two columns are usually where the decision gets made.
| Service | Best for | Not for | Mode | What you end up with |
|---|---|---|---|---|
| Character Leveling | New agents and returning players still under level 40 | Anyone already at 40, where gear and SHD are the real gap | Selfplay or piloted | Level 40 and the endgame open |
| Escalation | Farming Prototype gear, the best-in-slot tier in the game | Agents who want to run hardest in game content where Prototype stats get required | Selfplay or piloted | Prototype drops plus the Protocores to upgrade the rest of your gear |
| SHD Leveling | Raising Watch stats, which buff every build on the account | Agents hunting one item rather than raw stats | Piloted | The SHD levels you ordered, permanent and account-wide |
| Expertise | Adding damage and armour to gear you already keep equipped | Agents still changing loadout every week | Piloted | Higher Expertise on the pieces you named |
| Builds | Agents whose damage or survivability stalls on Heroic and above | Players who enjoy tuning their own cores and attributes | Piloted | A finished loadout for the role and content you picked |
| Exotics & Named Items | One specific drop that has ignored you for weeks | Agents who need a whole loadout rather than a single piece | Selfplay or piloted | The item on your account, with a build around it if you add one |
| Raids & Incursions | Content that needs eight coordinated players you do not have | Agents below the level or gear the activity expects | Selfplay or piloted | The clear, the loot, and the weekly Protocore those runs pay |
| Coaching | Learning the fights instead of skipping them | Anyone who wants the result without playing | Selfplay only | Runs played with you and everything you keep from them |
Selfplay or Piloted for The Division 2 Boost
Two ways an order runs. The table above shows which apply to each service.
- Selfplay — You play your own agent and our team fills the rest of the group. Nobody needs your login, and you see every mechanic yourself. This is the default for raids, incursions and group activities.
- Piloted — Your booster signs in and plays your agent. Used where progress cannot be handed over from a squadmate, such as SHD, Expertise and build work.
If you would rather not share account access at all, raids, incursions, Exotic farms and many other activities can all be delivered in selfplay. Just DM
How Division 2 Boosting Works
Most orders are completed in four steps:
How We Protect Your Account
Ubisoft's terms ask you not to hand account details to anyone else, so we do not pretend piloted play is risk-free. What we can do is limit the exposure and be honest about where it sits.
More About Division 2 Boosting
Most orders come from agents in one of three situations, and the right first purchase is different for each. Find yourself below.
New Agents
Everything is gated behind level 40, so that comes first. SHD levels come second: Watch stats apply to every character on the account and never get replaced by better ones, which makes them the only progression you buy once. Only then does a build make sense. For a first loadout we usually put agents on Striker's Battlegear, because it works in almost every activity, forgives mistakes in how you play it, and stays useful while you learn what role you actually enjoy. Buying in that order means nothing you pay for gets thrown out two weeks later.
Returning Agents
The instinct after a break is to chase whatever gear set was strong when you left. Check the meta first, because it has almost certainly moved, and the pieces you kept may be doing nothing for you now. Once you know the target, Escalation is where the build comes from: it is the main source of Prototype gear and the Protocores that upgrade the rest of your loadout. Tell us your SHD rank and what you last played and we will say whether the gap is stats, gear or both before you order.
Veteran Agents
The list is usually short by this point. One Exotic that never dropped, a named piece with the roll you want, or an SHD number you would like rounded off. These orders are the easiest to scope: tell us the item and support says straight away whether it comes from a fixed source with a predictable ETA, or a random drop table where the farm runs until it lands.
Frequently asked questions
Do I need Warlords of New York?
What happens if the item does not drop?
Can you handle something not listed here?
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