ARC Raiders Expedition Project Boost
Out of stock
$5.99
ARC Raiders Expedition Project boosts previously covered Caravan stages, required materials and Expedition Challenge damage. The service is currently unavailable while Expeditions are paused. Their return is planned for early 2027; the exact date and updated rewards have not been announced.
Expeditions Are Currently Paused
The fifth Expedition window closed on September 29, 2026. Expeditions are planned to return in early 2027; the exact departure date and updated rewards have not been announced. This Expedition Project boost is currently unavailable.
The service formats and reward tables below describe previous Expeditions. They do not confirm the next Expedition’s requirements, rewards, prices or delivery times.
ARC Raiders Expedition Project
What the Expedition Boost Included
During active Expedition windows, the selected option determined which tasks our team completed.
- Completion of a selected Caravan stage or the Full Project.
- Farming and delivery of the materials required for the selected objective.
- Expedition Challenge damage progress when this add-on was selected.
- Help meeting the requirements for rewards available to your character’s personal Expedition progression.
Stages, Materials and Full Project
Specific Stage
This option covered a selected Expedition Project stage, such as Foundation, Core Systems, Framework, Outfitting or Load Stage. It suited players who had already completed part of their Caravan and only needed help with the remaining stage.
Specific Materials
Players could request the resources missing from their Caravan instead of ordering a complete stage. The required items and quantities depended on their existing contributions.
Full Project
The Full Project option covered all required Caravan stages. This suited players who needed help completing the whole Caravan. Departure and challenge rewards still depended on their personal Expedition progress.
Expedition Challenge Damage
This separate option covered damage objectives during an active departure window. Completing the Caravan and completing a damage challenge were different tasks. The previous damage thresholds and rewards are shown below.
Selfplay and Piloted
With Selfplay, you stayed on your account, joined the booster in-game and received the agreed materials or gameplay assistance. With Piloted, an assigned player logged into your account to complete the selected objective. The available modes will need to match the Expedition rules when the service returns.
Caravan, Sign-Up and Departure
Expeditions were personal progression completed in order. A shared departure window did not mean every player was on the same personal Expedition or eligible for identical rewards.
- Complete the Caravan: contribute the materials needed for your project.
- Sign up during the departure window: completing the Caravan did not automatically register your character.
- Complete the challenge: meet the damage objectives during the active window for the applicable rewards.
- Depart: registered players departed at the scheduled end of the window.
The fifth window ran from September 8 to September 29, 2026, with no Last Call feature. Players could choose not to reset their quest progress.
What Happens During the Pause?
Consecutive Expedition buffs already earned persist during the pause. Caravans are being reset; partially completed Caravans are compensated with Ermal Vouchers of equal value. Those vouchers can be used for Ermal offers or sold for Coins.
Earlier rules allowed Caravan contributions between departure windows. That does not establish whether preparation for the redesigned Expedition is available during this pause.
Damage Milestones, Stash Space and Cosmetics
These are historical reward conditions from the fourth and fifth Expeditions, not confirmed rewards for 2027. Eligibility depended on your character’s personal Expedition progress.
Fourth Expedition Damage Challenge
| Damage threshold | Reward for that objective |
|---|---|
| 5,000 total damage | 1 Blueprint + 150 Raider Tokens |
| 10,000 total damage | 1 Blueprint + 150 Raider Tokens |
| 30,000 total damage | 1 Blueprint + 150 Raider Tokens |
| 50,000 total damage | 1 Blueprint + 150 Raider Tokens |
| 100,000 total damage | 1 Blueprint + 150 Raider Tokens |
The thresholds were cumulative: reaching 100,000 total damage completed all five objectives, for up to 5 Blueprints and 750 Raider Tokens, delivered after departure.
These challenge Blueprints were temporary and reset on the next Expedition departure. Raider Tokens were permanent. Challenge Blueprint rewards had duplicate protection against each other, but not against Blueprints carried in Ermal’s Vault. There was no catch-up mechanic for missed Mystery Rewards.
Stash Space and Skill Points
- Stash space: each completed Expedition added 12 slots, reaching 48 extra slots after the fourth and a cap of 60 after the fifth.
- Skill Point catch-up: eligible players on their second, third or fourth Expedition could recover up to 5 missed points per Expedition, subject to the 15 bonus-point cap. Catch-up was tied to stash value, not the fourth Expedition’s damage rewards.
- Consecutive buffs: XP, Scrappy materials and repair value bonuses capped at three levels. Earned consecutive buffs persist during the pause.
Zenith Outfit
Completing the fourth personal Expedition unlocked the first level of the Zenith Outfit. Players who completed all five Expeditions unlocked the full outfit. Cosmetics for the next Expedition have not been confirmed.
How Expedition Orders Worked
Orders are paused. This describes the process used while the service was available.
How Orders Were Carried Out
These were the working arrangements for Expedition orders before the pause.
Expedition FAQ
Can I buy an Expedition boost now?
Could I order only one stage instead of the Full Project?
Did completing the Caravan automatically sign me up?
Were damage rewards and Skill Point catch-up the same thing?
Did every reward stay permanently?
How long will the next boost take?
Who runs this service and what stands behind it
Run by the LepreStore ARC Raiders team and active players, and kept current every season - so every service here reflects how ARC Raiders actually works right now
- Leprestore has been operating since 2013
- 300 000+ boosts completed across all games
- Every single member of our team - all the way down to our accountant - is a hardcore gamer
- LepreStore was founded by a top-ranked competitive player
- ID-checked, skill-tested boosters
- Manual play, no bots
- 98% positive customer satisfaction rating sustained over 13 years of service
- Over 20 000 gamers worldwide have remained fully satisfied with our services
- 4.9/5 Stars on Trustpilot backed by 5 000+ verified customer reviews
- We accept only secure payments via Stripe and PayPal, certified with enterprise-grade PCI DSS Level 1 compliance.
- LepreStore holds active trademarks and official corporate structures, operating as an LTD in the United Kingdom and an LLC in the United States
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