The Division 2 Descent Boost

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Build your Descent order

$10.69

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Start in 30 Minutes–2 Hours · Completion: Timing agreed in chat

Buy The Division 2 Descent Boost for a Nemesis kill, Loop 10 or 15, a Flawless run, NSA Tech Credits or Reconstructed Caches. Choose one service and its quantity on PC, PlayStation or Xbox, with Piloted or Self-play. Run orders start within 30 minutes; credits and caches start in an estimated 1–2 hours, with completion timing agreed in chat.

Choose Your Goal Runs, NSA Tech or Caches Flawless Run Perfect Descent Service Timing Runs: 30m Start; Resources: 1–2h
At A Glance

Your Descent Order

Choose a run goal, NSA Tech Credits or Reconstructed Caches, then set the quantity for that service.

Selected Service
Nemesis, Loop 10, Loop 15, Flawless, NSA Tech Credits or Reconstructed Caches
Quantity
1–20 runs, 10–5000 credits or 1–50 caches; one service per order
Platforms
PC, PlayStation and Xbox
Play Method
Piloted or Self-play
Start Time
Runs: 30 minutes; credits and caches: 1–2 hours
Completion
Runs: 3–6h regular / 6–12h Flawless each; credits and caches: timing agreed in chat
What You Get

The Division 2 Descent Boost Benefits

Your selected service defines the result and the quantity we deliver.

  • Nemesis Kill: defeat the Nemesis in the Descent simulation without having to continue into higher loops.
  • Loop 10 or Loop 15: complete the selected loop milestone, including the earlier loops needed to reach it.
  • Flawless Run: defeat the Nemesis with a full four-player squad, with nobody going down at any point during the run, to earn Perfect Descent.
  • The NSA Tech Credits, XP and caches earned during your purchased runs. A run order does not guarantee a fixed credit or cache count.
  • NSA Tech Credits: the selected 10–5000 credits farmed, in steps of 10. Spend them separately after the order.
  • Reconstructed Caches: the selected 1–50 caches obtained on your agent. Cache contents are random; no particular blueprint, Exotic or item roll is promised.
How It Works

From Your Selection To The Finished Order

We arrange the work around your chosen service, platform and play method.

1
Choose Your Service Select a run goal, NSA Tech Credits or Reconstructed Caches, then choose the matching quantity, platform, play method and speed.
2
Arrange The Session We confirm access and your session availability. Run orders start within 30 minutes; credits and caches have a 1–2-hour start estimate. For resource orders, agree the completion estimate before payment.
3
Play Or Leave It To Us With Self-play, you control your character and play with the group. With Piloted, the assigned player controls your character while you work or spend time with friends.
4
Check The Completed Order We confirm the selected run goals, farmed credit amount or cache count. Regular runs are estimated at 3–6 hours each; Flawless runs at 6–12 hours each. Resource completion timing is agreed in chat.
Account Access

Who Plays Your Character?

Choose the access arrangement you want before the session.

Self-play You sign in and control your own character. Be online for the agreed session and follow the group’s plan, especially for the no-down Flawless challenge.
Piloted The assigned player needs account access to play your character. Arrange access privately with the manager and avoid signing in during the session. Sharing account credentials breaches Ubisoft’s Terms of Use; Piloted is not publisher-approved.
Requirements

Before You Order

Descent uses its own weapons, skills and talents rather than your regular build.

  • An account with access to Descent on your chosen platform.
  • For NSA Tech Credits or Reconstructed Caches, a level 40 agent.
  • For Self-play, be available to play for the agreed session. For Flawless, every member of the full squad must avoid going down throughout the run.
  • For Piloted, provide the agreed account access before play begins.

Warlords of New York is not required for Descent. You do not need to buy a PvE build for this simulation: your usual gear, specializations and perks are removed on entry.

Choose Your Service

Run Goals, NSA Tech Credits Or Reconstructed Caches?

Descent is a randomized simulation. Choose a completed run goal or a specified resource quantity; these are different orders.

Choose The Goal You Need

Service What Completes One Purchased Unit Choose It For
Nemesis Kill A successful Nemesis kill. The boss encounter without ordering a higher loop milestone.
Loop 10 Guaranteed Completion of Loop 10, including the loops leading to it. A run that continues to the tenth loop.
Loop 15 Guaranteed Completion of Loop 15, including the loops leading to it. A longer run to the fifteenth loop.
Flawless Run Defeating Nemesis with four players and no teammate going down anywhere in the run. The Perfect Descent commendation and its arm patch.
NSA Tech Credits The selected credit amount farmed. Currency to spend in the NSA shop, without ordering a fixed run count.
Reconstructed Caches The selected number of caches obtained. Cache rewards, without a guarantee of a particular blueprint.

For run services, a quantity of five means five separate runs of that type, not five extra loops added to one run. For example, three Loop 10 runs each reach the tenth-loop goal; they do not form a single Loop 30 run.

How Flawless Differs From A Regular Nemesis Kill

A normal Nemesis kill does not satisfy Perfect Descent by itself. Flawless requires a full four-player squad and nobody going down during the entire run, including the rooms before the boss. A revive followed by a successful boss kill does not meet that condition.

Choose Flawless when you want this commendation. It is different from Descent Basic Award, which requires a Nemesis kill without equipping Exotic talents, and the two challenges are not sold as one combined package.

Your Simulation Build And Rewards

You choose weapons, skills and talents within Descent as the run develops. Your normal equipment does not carry into the simulation, so buying a stronger open-world build is not a prerequisite.

For run orders, you receive the credits, XP and caches earned during the booked work. Random cache contents are separate from the guaranteed run goal: reaching a loop or defeating Nemesis does not promise a named weapon, a particular blueprint or perfect attributes. An NSA Tech order delivers the selected farmed credit amount; it does not include shop purchases. A Reconstructed Caches order delivers the selected cache count, not a guaranteed blueprint or an additional specified credit balance.

Run Count, Discounts And Platforms

For run services, select 1–20 runs. Volume pricing starts at five runs, with a larger discount tier at ten runs. All runs use the selected goal, platform and play method. PC, PlayStation and Xbox are separate platform choices, and console run pricing is higher than PC. NSA Tech Credits and Reconstructed Caches have the same tariff across the three platforms and both play methods.

Descent can continue after Nemesis, but the Nemesis Kill option stops at the boss goal. Choose a loop milestone when you want the longer run instead. A single Loop 15 order includes the route through Loop 10; you do not need to buy both milestones for that same run.

Start And Completion Estimates

Your run order starts within 30 minutes after the session details and required access are ready. One Nemesis, Loop 10 or Loop 15 run has a 3–6-hour completion estimate. One Flawless run has a 6–12-hour estimate because its no-down condition applies to the whole squad throughout the run.

These estimates are per run. Multiple-run orders need a longer schedule, which we confirm for your selected quantity. Express and Super Express are optional paid priorities. Select one speed; your goal and number of runs do not change. Neither priority has a separate numerical completion deadline.

NSA Tech Credits and Reconstructed Caches have a 1–2-hour estimated start after access and the session schedule are confirmed. Completion timing depends on your selected amount and is agreed in chat before payment; the 3–12-hour run estimate does not apply to these resource orders.

4.9/5 on Trustpilot 300,000+ boosts across all games since 2013 Most orders start in 15 min Selfplay · manual play, no bots Secure payments · 24/7 support
Why you can trust LepreStore

Who runs this service and what stands behind it

Run by LepreStore The Division 2 team and active top-guild players, and kept current every season - so every service here reflects how The Division 2 actually works right now

Track record
In business since 2013
  • LepreStore has been operating since 2013
  • 300,000+ boosts completed across 150,000+ orders
  • Founded by Ilia Ulianchenko, 2× Rank-1 Gladiator in WoW PvP, who still runs the store
Who plays your order
Boosters who match the rank you buy
  • Boosters are hired from the top 1% of applicants
  • Each The Division 2 order goes to a booster whose rank is checked for that order type
  • Manual play only: no bots, no cheats
Reputation
4.9 out of 5 on Trustpilot
  • 5,000+ customer reviews on Trustpilot
  • We reply to reviews there, but we cannot edit or remove them
  • 15,000+ customers served across 35+ games
Trust and safety
How your money and account are protected
  • Card payments are processed by Stripe, a PCI DSS Level 1 certified processor: your card number never reaches our servers
  • Selfplay options share no login; piloted logins are access-limited and deleted after the order
  • Run by Arcane Software Limited, a UK-registered company (Company No. 13963819)
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