The best WoW Forever race depends on your class, faction and goal. For PvE, Dwarf stands out when 1% Hit is valuable, Orc is a strong pet-focused Hunter or Warlock choice, and Gnome and Troll offer attractive caster tools. In PvP, Human, Undead and Gnome solve different forms of crowd control. For outdoor leveling, Tauren’s improved Plainsrunning is unusually useful. None of those claims means one race wins every specialization or encounter.
This WoW Forever Best Race Tier List uses Blizzard’s October 26 racial changes and the October 27, 2026 follow-up, not outdated October 15 tables. The Level 30 beta ended October 23, and Level 60 is scheduled for November 4. These are pre-launch editorial rankings based on announced toolkits and practical matchups, not measured Level-60 raid DPS simulations.
Choose your class before optimizing your race. If you are still deciding between a Druid, Hunter, Mage or other class, start with our WoW Forever Best Class Tier List. This article begins at the next decision: which legal race helps you play that class the way you want?
Best WoW Forever Races at a Glance
| Your main goal | Races to compare first | Key reason / limit |
|---|---|---|
| Consistent PvE damage when below Hit cap | Dwarf | Artisan’s Precision adds 1% Hit with attacks and spells. It does not raise healing throughput directly, and extra Hit can lose value at the cap. |
| Pet-based PvE damage | Orc Hunter or Warlock | Command increases eligible Hunter/Warlock pet damage by 5%; it does not make a petless Hunter build stronger. |
| Caster burst or resource tools | Gnome, Troll, Orc | Eureka!, Troll Berserking (now 15 seconds) and Orc Blood Fury (now a 2-minute cooldown) are different active windows; choose by spell style and faction. |
| PvP anti-control | Human, Undead, Gnome | Will to Survive, Will of the Forsaken and Escape Artist counter different control categories. |
| Tank durability and disruptive control | Tauren, Dwarf | Endurance and War Stomp versus Stoneform and Hit; match to class, content and threats. |
| Outdoor leveling and movement | Tauren, Windshaper Skyborne | Plainsrunning can reach 60% on foot; Skysight is a short active boosted after an elemental convergence. |
First make the eligibility check: Dwarf is the Alliance Shaman option; Undead is the only Horde Paladin; Druid is limited to Night Elf or High Order Skyborne on Alliance and Tauren or Windshaper Skyborne on Horde. Skyborne also need the separate Blizzard race unlock. A perfect racial on an unavailable race/class combination is not a real option.
Pick Your Race, Then Choose How to Reach Level 60
Once you have checked class access, faction and the racial tradeoff, the next choice is whether to quest yourself or arrange a separate progression service after launch. Neither leveling option unlocks Skyborne on your Blizzard account.
How We Ranked Races After the October 26–27 Changes
We use S, A and B as recommendation bands, not measured damage brackets. S means a race offers an especially strong reason to pick it for at least one eligible role; A means useful and often competitive; B means its biggest strengths are more situational for that activity. A B rating does not mean a character is weak, and no race receives a C or D rating merely for lacking a universal damage bonus.
The ranking weighs reliable throughput, survivability, control, how frequently a tool matters, leveling comfort and whether the race can actually play the class. We deliberately avoid fake DPS percentages: the effect of Hit depends on current Hit, pet damage depends on pet uptime, and short active buffs depend on how well a player uses them.
| Race (faction) | PvE | PvP | Leveling | Why its place changes by content |
|---|---|---|---|---|
| Human (A) | A | S | A | 1% Crit and 10% Spirit are broadly useful; Will to Survive is a major stun answer in PvP. |
| Dwarf (A) | S* | A | A | 1% Hit can be excellent for eligible DPS below their cap; Stoneform answers important physical debuffs. |
| Night Elf (A) | A | A | A | Elune’s Light delivers a Crit window; Shadowmeld and Quickness favor positioning and defense. |
| Gnome (A) | S* | S | A | Eureka! and Expansive Mind favor some damage/healing/resource builds; Escape Artist counters Roots and Snares. |
| High Order Skyborne (A) | A | B | A | 2% Haste is steady; Attuned helps open-world recovery but is removed on entering a raid. No dedicated hard-control break. |
| Orc (H) | S* | A | A | Blood Fury is available every 2 minutes; Command is a large differentiator for Hunter/Warlock pets, not other classes. |
| Troll (H) | A | A | S | Berserking now lasts 15 seconds; recovery and Beast Slaying help outdoor sessions. |
| Undead (H) | B | S | A | Will of the Forsaken breaks Fear/Charm/Sleep; Cannibalize helps recovery and Touch of the Grave has a 15-second internal cooldown. |
| Tauren (H) | A | A | S | 5% Health, War Stomp and stacking on-foot Plainsrunning offer durability, control and travel. |
| Windshaper Skyborne (H) | A | A | A | 2% Haste and Skysight support travel; the one-hour Charged buff requires a convergence and drops on entering a raid. |
*Important: Dwarf’s PvE S assumes a damage role that still gains value from Hit. Gnome’s assumes a class and playstyle that benefit from Eureka!, while Orc’s strongest case is a Hunter or Warlock using an active pet. The columns are not a promise that these races always defeat A-tier races on a Level-60 boss.
Best Race for Every WoW Forever Class
The shortlist below follows Blizzard’s published race/class matrix, including the six new combinations. The PvE columns identify useful starting choices rather than a forced #1 for every specialization; the final column highlights what changes for PvP or a different role. Click the class name for exact specs, talents and practical race tradeoffs.
| Class | Alliance PvE shortlist | Horde PvE shortlist | Best alternative / PvP question |
|---|---|---|---|
| Warrior | Dwarf (Hit), Night Elf (Crit burst) | Orc (Blood Fury), Troll (15-second Berserking) | Human against Stuns; Gnome against Roots; Tauren for tank utility. |
| Paladin | Human (Spirit/PvP), Dwarf (damage Hit) | Undead only | Holy favors regeneration or utility over Hit; Horde has no second race choice. |
| Hunter | Dwarf (Hit), Night Elf (burst) | Orc (Command with pet), Troll (15-second Berserking) | Human against Stuns; a petless Marksmanship route cannot use Command. |
| Rogue | Night Elf (Crit window), Gnome (Eureka!) | Orc (Blood Fury), Troll (speed) | Gnome breaks Roots; Human breaks Stuns; Undead breaks Fear/Charm/Sleep. |
| Priest | Human (Spirit), Gnome (Eureka!) | Troll (15-second Berserking), Undead (utility) | Dwarf Hit helps offensive spells, not direct healing spells; compare healer and Shadow needs. |
| Shaman | Dwarf only | Troll (caster pace), Orc (Enhancement burst), Windshaper Skyborne (Haste) | Tauren brings War Stomp/durability; choose by Restoration, Elemental or Enhancement. |
| Mage | Gnome (Eureka!), Human (Spirit/Crit) | Troll (15-second Berserking), Orc (Blood Fury) | Gnome versus Roots, Human versus Stuns, Undead versus Fear. |
| Warlock | Gnome (resource/burst), Human (Crit/Spirit) | Orc (Command and Blood Fury), Troll (15-second Berserking) | Undead and Gnome are valuable PvP alternatives; Skyborne cannot be Warlocks. |
| Druid | Night Elf (Crit window), High Order Skyborne (Haste) | Tauren (Health/control), Windshaper Skyborne (Haste) | Role decides value: Bear durability, Cat/Balanced damage, Restoration recovery. |
Do not read the Warrior or Paladin row as a recommendation to choose a race before deciding between tanking, healing and damage. For example, Dwarf’s Hit can help a Retribution Paladin land attacks, but it is not an automatic throughput buff for Holy healing. Similarly, Orc Command helps eligible pets, not a Warrior and not a Hunter who deliberately plays without a pet.
Best Alliance Races: Strengths and Weaknesses
Dwarf — Strong PvE Hit and Defensive Utility
The biggest October 26 PvE beneficiary may be Dwarf. Earth Fury is gone, replaced by Artisan’s Precision: +1% Hit with spells and attacks. Hit is valuable when an eligible DPS character would otherwise miss. It is not interchangeable with +1% overall damage, and healers do not gain a blanket healing bonus from attack/spell Hit. Stoneform still makes Dwarf a useful choice into Bleeds, Poisons and Diseases.
The special case is Dwarf Shaman, the sole Alliance Shaman option. Elemental and Enhancement can care about Hit; Restoration weighs Stoneform and practical utility more. Dwarf Hunters, Warriors, Rogues and damage-oriented Paladins also have meaningful reasons to consider the new passive.
Gnome — Caster Tools and Root/Snare Answers
Gnome is an appealing Mage, Warlock or Priest choice because Eureka! provides an active window for eligible abilities, while Expansive Mind improves the relevant resource pool. The October 15 notes changed Eureka! to an eight-second buff rather than a limited number of charges; it does not automatically amplify periodic DoT effects. In PvP, Escape Artist has a different job: freeing you from movement-impairing effects rather than Stuns or Fears.
Gnomes can also play Warrior and Rogue. For those classes, resource and active-ability interactions need class-specific testing before treating a caster-oriented S-tier reason as universal. The race’s biggest advantage may simply be reliable uptime when a Root would otherwise keep you out of range.
Human — PvP Stun Break, Broad Crit, Better Spirit
Human remains flexible after losing half of Ruthless‘s old value. As of October 26, Ruthless grants 1% Critical Strike chance and The Human Spirit grants 10% Spirit. Those are broad rather than weapon-specific, and they do not recreate the old Sword Specialization. Spirit helps resource recovery in relevant builds; its exact value depends on class and playstyle.
Human’s standout PvP tool is Will to Survive, which removes Stuns. That matters to Paladin, Mage, Priest, Rogue, Warrior, Warlock and the new Human Hunter, but it is not the answer to every control effect. If your most common problem is Fear, Roots or Poisons, a different racial may be more useful.
Night Elf — Crit Burst and Flexible Positioning
Night Elf offers Elune’s Light, a strong temporary Crit window, alongside Shadowmeld and passive Quickness. It is a useful damage-and-positioning package for Hunter, Rogue, Warrior and Druid, especially when an encounter rewards a planned burst rather than purely passive stats. Shadowmeld has practical exploration and PvP applications, but it does not replace a Stun or Fear break.
For an Alliance Druid, your direct alternative is High Order Skyborne. Favor Night Elf if you want the Crit window and familiar utility; consider Skyborne if you value consistent Haste and situational recovery more. There is no proven Level-60 parse that settles that choice for every Druid role.
High Order Skyborne — Haste with Conditional Regeneration
High Order Skyborne have 2% Wind Blessed Haste after the October 26 reduction from 3%, plus Read Leyline. The normal Read Leyline effect increases Health and Mana regeneration by 50% for 15 seconds. Activating it at a Ley Line grants a one-hour Attuned buff, during which Read Leyline grants 100% regeneration. Attuned persists through death but is removed when entering a raid; its one-hour world effect cannot be brought into a raid encounter. Read Leyline cannot run together with the stronger Innervate effect.
That can improve downtime while leveling on a Mage or Druid, but the one-hour Attuned bonus cannot be taken into a raid. The regular 2% Haste passive remains a separate consideration; this does not make the race a mandatory raid choice. High Order can play Warrior, Hunter, Mage, Rogue and Druid. To unlock Skyborne you need the appropriate Blizzard edition upgrade; a separate LepreStore leveling service does not grant the race. See the Skyborne Race Guide for unlock and faction details.
Best Horde Races: Strengths and Weaknesses
Orc — Best Reason to Pick a Pet-Based Hunter or Warlock
Orc is the clearest case where a strong racial is restricted to specific classes. Blizzard removed the 1% Crit passive Savage and restored Command: +5% Hunter and Warlock pet damage. A Demonology Warlock or Beast Mastery Hunter who keeps an active pet has a meaningful reason to choose Orc. But that bonus is to the pet, not an unconditional 5% to your entire character’s damage. Pet uptime, spec and encounter mechanics matter.
Blood Fury still creates an Attack Power/Spell Power window on its two-minute cooldown after Blizzard’s October 27 clarification (previously three minutes), while Hardiness shortens Stuns. This keeps Orc attractive for melee and caster burst, including the new Orc Mage, but those classes do not inherit Command’s pet advantage simply by being Orc. Orc Axe Specialization is not returning. A shorter cooldown creates more opportunities to plan Blood Fury, not a guaranteed top damage ranking for every Orc class. See Blizzard’s October 27 follow-up.
Troll — Offensive Speed and Leveling Recovery
Troll has a flexible active with Berserking, which increases attack and casting speed for 15 seconds after Blizzard extended its duration from 10 seconds on October 27. Its Regeneration passive was improved during the October 15 beta update, while Beast Slaying is useful against qualifying Beasts. The result is a strong package for players who quest extensively, trade blows frequently or want a timed spell/attack burst.
Troll Hunter, Mage, Shaman, Rogue, Priest and the new Troll Warlock each use this toolkit differently. A Troll can be an excellent Horde caster without claiming it outperforms Orc’s pet-specific Command on a pet-heavy encounter. Choose based on the part of your damage or healing that you actually want to improve. A longer Berserking duration may help a planned spell or attack window, but its total Level-60 value still depends on your class and encounters.
Undead — PvP Fear Break and the Only Horde Paladin
Undead is a high-value PvP choice because Will of the Forsaken removes Fear, Charm and Sleep. It does not do the same job as Human’s Stun break or Gnome’s Root answer. Cannibalize provides useful recovery after qualifying fights. Touch of the Grave now has a 15-second internal cooldown, reduced from 25 seconds, which can allow more frequent eligible triggers; this is not a guarantee of one proc every 15 seconds. Its contribution depends on actual uptime, rather than being a simple fixed Hit or Haste bonus.
Undead is also the only Horde Paladin option in the published Forever class matrix. That is a class-access rule, not a judgment that Undead Paladin always exceeds Alliance Paladin choices. If Horde Paladin is your priority, race optimization cannot give you a second Horde Paladin race.
Tauren — Durability, War Stomp and Much Faster On-Foot Movement
Tauren now get up to 60% movement speed from stacked Plainsrunning, up from 30%. It takes sustained movement to build and does not increase mounted speed. Endurance now grants only 5% extra Health; it no longer includes the earlier Hit or critical-damage bonus. War Stomp is still valuable close-range control.
Those changes make Tauren particularly appealing for players who spend time traveling on foot, soloing and tanking as Warrior or Druid. A Tauren Shaman or Hunter may value the same survivability and control. Do not translate 60% Plainsrunning into a claim of 60% faster leveling or faster mounts; terrain, downtime, kill speed and the stacking requirement all matter.
Windshaper Skyborne — Steady Haste and Conditional Speed
Windshaper Skyborne also have 2% Wind Blessed Haste. Skysight grants 15% increased movement speed for 15 seconds under ordinary conditions; using it at an elemental convergence grants Charged for one hour. While Charged, Skysight gives 30% increased movement speed. Charged persists through death, but is removed upon entering a raid. That makes it a useful outdoor tool, not a permanent 30% boost everywhere or a raid-speed advantage.
Windshaper can play Warrior, Hunter, Rogue, Druid or Shaman. High Order Skyborne on Alliance get Mage instead of Shaman and a different active ability, so do not treat the two faction variants as identical. Skyborne remains an optional Blizzard-unlocked race, not a purchaseable racial upgrade through LepreStore.
Which Racials Matter Most for PvE, PvP and Leveling?
PvE: Match the Bonus to the Actual Job
Dwarf Hit is easier to evaluate than a burst cooldown, but only when misses matter and the character is not already at a relevant Hit limit. Gnome Eureka!, Troll Berserking, Orc Blood Fury and Night Elf Elune’s Light ask you to plan a window; real value depends on spell interactions and encounter timing. Skyborne passive Haste asks for less active management, but October 26 reduced it to 2%. The one-hour Skyborne Attuned and Charged effects disappear on raid entry, so do not model them as raid benefits.
For a healer, do not import a DPS table without changes. Human Spirit may improve recovery, Gnome Eureka! may support eligible healing abilities, and Troll Berserking now provides a 15-second planned casting window, although its exact gain depends on spell timings. Dwarf Stoneform can save a healer, but Artisan’s Precision will not automatically increase direct heals. For tanking, Tauren Health/War Stomp and Dwarf Stoneform may be more important than a modest damage passive.
PvP: Counter the Control You Actually Lose To
| Problem in your matches | First racial to examine | Why |
|---|---|---|
| You are losing fights while Stunned | Human — Will to Survive | Removes Stuns; especially relevant to Alliance players whose class allows Human. |
| Fear, Charm or Sleep interrupts your plan | Undead — Will of the Forsaken | Directly addresses those control categories on Horde. |
| Roots and Snares keep you out of reach | Gnome — Escape Artist | A mobility and uptime answer, not a Stun or Fear solution. |
| Bleeds, Poisons, Diseases or physical pressure decide the trade | Dwarf — Stoneform | Debuff removal and a physical defensive window suit some matchups. |
| You need a short close-range stun to escape or secure an action | Tauren — War Stomp | Control and spacing utility, especially valuable for melee and hybrid classes. |
| You can keep pressure during enemy stun chains | Orc — Hardiness | Reduces Stun duration rather than removing a stun on demand. |
These are match-up answers, not a claim that the highest PvP tier guarantees more wins. Orc Blood Fury now recurs every two minutes and Undead Touch of the Grave can potentially trigger more often, but neither replaces the need to time your actual control tools. Positioning, your class kit, teammates, consumables and knowing when to hold the racial usually matter more than the tier letter.
Leveling: Reduce Downtime Before Chasing Small Damage Advantages
Tauren Plainsrunning can save time on long stretches before mounts, but only after it stacks. Troll recovery, Beast Slaying and the longer 15-second Berserking window can help common outdoor pulls. Hunter or Warlock pets make Orc Command useful while questing if the pet reliably attacks. Gnome resource tools, Human Spirit and High Order Skyborne Read Leyline can smooth repeated caster fights. Windshaper Skysight can help short bursts of travel, especially when Charged is prepared and retained through an outdoor death. The enhanced Attuned and Charged buffs do not carry into raids.
A speed-focused player should also compare route density and dungeon travel. Our WoW Forever Leveling Guide 1–60 owns the zone and XP routing; this page only compares the racial features that might make that route more comfortable.
What Changed on October 26–27, 2026?
Blizzard’s October 26 racial pass covered Human, Dwarf, Tauren, Orc and Skyborne. In the October 27 follow-up, Blizzard added Orc Blood Fury, Troll Berserking and Undead Touch of the Grave changes, and clarified when Skyborne Attuned and Charged disappear. That makes seven affected racial groups across the two updates. The full dated chronology belongs in our Last-Minute Racial Changes news; the concise consequences for choosing a race are below.
| Race | Current announced rule | What it changes for the choice |
|---|---|---|
| Human | 1% Crit from Ruthless; 10% Spirit from Human Spirit | Less passive Crit, more recovery; still a strong anti-Stun PvP pick. |
| Dwarf | Earth Fury removed; Artisan’s Precision adds 1% Hit | Offensive value when misses matter, not a direct healing bonus. |
| Orc | Savage removed; Command gives +5% Hunter/Warlock pet damage; Blood Fury cooldown 2 minutes (was 3) | Pet synergy plus more frequent active burst; not +5% total player damage. |
| Troll | Berserking duration 15 seconds (was 10) | Longer planned attack/cast-speed window; class and cooldown alignment still matter. |
| Undead | Touch of the Grave internal cooldown 15 seconds (was 25) | More possible proc opportunities; not an automatic trigger every 15 seconds. |
| Tauren | Up to 60% Plainsrunning on foot; Endurance is 5% Health only | Mobility and durability instead of old Hit/crit-damage assumptions. |
| Skyborne | 2% Haste; 15-second Read Leyline/Skysight base effects; one-hour Attuned/Charged enhancements persist through death but are removed on raid entry | Strong open-world convenience but no one-hour raid buff to bank before zoning in. |
The announced October 26–27 notes are newer than many databases and class pages. If a tooltip still shows the earlier October beta values, treat the dated Blizzard announcement as the latest stated launch plan, not proof that the pending change has already been applied to a playable client.
Race and Class Restrictions That Change Your Answer
WoW Forever has nine classes and eight returning races plus Skyborne, available in two faction versions. The official matrix includes new options such as Human Hunter, Orc Mage, Troll Warlock, Gnome Priest, Dwarf Shaman and Undead Paladin. Some choices are exclusive rather than part of a fair multi-race contest: only one Alliance race can play Shaman, and only one Horde race can play Paladin.
| Decision | Available legal options | Practical implication |
|---|---|---|
| Alliance Druid | Night Elf or High Order Skyborne | Compare Elune’s Light against Haste/recovery; Skyborne unlock is separate. |
| Horde Druid | Tauren or Windshaper Skyborne | Compare tank/control/foot speed against Haste and conditional Skysight. |
| Alliance Shaman | Dwarf | There is no Alliance Skyborne Shaman; class choice determines race. |
| Horde Paladin | Undead | Undead is the only Horde Paladin choice, regardless of racial tier. |
| Alliance Mage | Human, Gnome, High Order Skyborne | Pick between Crit/Spirit, Eureka!, and steady Haste/recovery. |
| Horde Mage | Orc, Troll, Undead | Pick active damage/burst versus control recovery; not Skyborne. |
| Either-faction Warrior | All available races on that faction | Select by PvE/PvP role because eligibility is broadest. |
Before locking in a long-term character, check the official Blizzard race and class combinations and the Skyborne unlock guide. Your faction and the people you plan to play with are harder to change than a small conditional racial advantage.
How to Pick Your Race Without Regretting It
- Fix the class and role. A healer, pet Hunter and melee Warrior can value the same racial very differently. Use the class tier list if the class is undecided.
- Check faction and class eligibility. Do not optimize for a race you cannot create, or for a Skyborne faction that cannot use your class.
- Choose your primary activity. PvE Hit, PvP escape tools and pre-mount travel speed solve different problems.
- Identify the limiting factor. Misses, pet uptime, crowd control, Mana downtime, or survivability must actually be a problem before the related racial wins value.
- Pick the character you will enjoy for 60 levels. The scheduled November 4 launch and December raid testing can change numeric rankings, but faction, visual identity and playstyle still matter.
WoW Forever Best Race FAQ
What is the best race in WoW Forever after the October 26–27 changes?
There is no universal winner. Dwarf has a strong 1% Hit niche for eligible PvE damage roles, Orc is a pet-focused Hunter/Warlock pick, and Human, Undead and Gnome answer different PvP control problems. Troll now has a longer Berserking window, while Undead has more frequent possible Touch of the Grave procs. Your class and faction narrow the options first.
Is Dwarf now the best PvE race because of Artisan’s Precision?
Not for every character. The new 1% Hit helps spells and attacks that would otherwise miss. Its marginal value changes as gear approaches a relevant Hit limit, and it does not raise direct healing by 1%. Other races can win for specific damage windows, tank defenses or utility.
Did Orc lose its damage bonus in WoW Forever?
Orc lost Savage’s 1% general Crit passive. Command returned, increasing Hunter and Warlock pet damage by 5%. Blood Fury remains an active attack/spell-power bonus and its cooldown was reduced to 2 minutes on October 27. A non-pet class or petless Hunter will not get the Command benefit.
What is the best PvP racial in WoW Forever?
It depends on what defeats you. Human Will to Survive removes Stuns, Undead Will of the Forsaken removes Fear/Charm/Sleep, Gnome Escape Artist handles Roots/Snares, and Dwarf Stoneform answers certain damaging debuffs. A matchup-aware choice beats copying one overall PvP tier.
Is Skyborne still worth choosing after the Haste nerf?
Skyborne still have 2% Haste and useful active effects. High Order can improve recovery with Attuned; Windshaper can increase travel speed with Charged. These one-hour bonuses persist through death, but both are removed upon entering a raid. Neither faction is proven to be best in every Level-60 role. Check eligible classes and Blizzard’s unlock requirement first.
Which race is best for leveling 1–60?
Tauren is appealing for long on-foot travel after Plainsrunning stacks, while Troll has a useful recovery/attack-speed package and Orc boosts eligible Hunter/Warlock pets. Human, Gnome and Skyborne can reduce caster downtime. The best leveling result still depends heavily on class and route.
Can I play Undead Paladin or Dwarf Shaman in WoW Forever?
Yes. Blizzard added Undead Paladin for Horde and Dwarf Shaman for Alliance. These are the only race options for those class-faction pairs in the published launch matrix; the other faction has more races for the same classes.
Version and Evidence: October 28, 2026
Ranking reviewed: October 28, 2026, using Blizzard’s October 26 racial changes, October 27 follow-up and official race/class matrix. The October 23 beta closure and planned November 4 Level-60 launch mean raid DPS, healer throughput and endgame PvP performance cannot yet be certified through live Level-60 testing. S/A/B labels are editorial comparisons of announced abilities and practical matchups, not Blizzard-endorsed power ranks.
For the source figures, see Blizzard’s October 26 development notes, the October 27 developer clarification and the official race/class matrix. For the dated news breakdown, see Last-Minute Racial Changes.