OSRS Dizana's Quiver Boost

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OSRS Dizana’s Quiver Boost completes all 12 Fortis Colosseum waves and defeats Sol Heredit to earn your untradeable ranged cape. Choose the build, stats and weapon setup you already have, with Piloted or Parsec play for Regular and Ironman accounts. You can add a free live stream.

12 Waves challenge Sol Heredit boss Untradeable Cape reward Live Stream available
THE SHORT VERSION

Your Colosseum Order At A Glance

Challenge
12 Solo Waves
Final Boss
Sol Heredit
Reward
Untradeable Ranged Cape
Accounts
Regular And Ironman
Builds
Main, Zerker And Pure
Methods
Piloted Or Parsec
YOUR REWARDS

What You Will Get

We complete the Colosseum and collect the reward on your character.

  • Dizana’s Quiver earned from a full Fortis Colosseum clear.
  • The loot claimed from your completed run.
  • A free live stream when selected.
STEP BY STEP

How Your Quiver Order Works

Choose your setup, then we handle the Colosseum run.

1
Configure And Order Choose your account, build, combat stats and weapon setup. Select Piloted or Parsec, add any extras and complete checkout.
2
Arrange The Session Support contacts you to agree the schedule and assigns a player. Our booster logs in for Piloted, or you approve the Parsec connection on your own PC for remote play.
3
Complete The Colosseum We clear all 12 waves and defeat Sol Heredit.
4
Check Your Quiver After we claim the reward, check the quiver on your character. Receiving it completes the order.
ACCOUNT ACCESS

How We Handle Your Account And Order

The access method and work are agreed before the run.

One Assigned Player Your order is assigned to a player who completes the Colosseum. Support keeps the schedule and account restrictions in your order chat.
Manual Play The player handles the waves and boss fight manually. We do not use bots or cheats to complete the service.
Piloted Or Your Own PC Piloted requires account access for the session. With Parsec, you log in yourself and approve remote control of the game on your PC; you can end the connection.
Refund For Non-Delivery If we cannot deliver the quiver, you can request a full refund under our published refund policy. A started attempt without the promised unlock does not count as a completed order.
BEFORE THE RUN

Dizana’s Quiver Boost Requirements

Have the account, equipment and supplies for your chosen setup ready.

  • Active OSRS membership and Children of the Sun completed for access to Varlamore.
  • At least 75 Ranged, Magic and Strength for the lower service tier; all three at 90+ for the higher tier.
  • Your actual account build selected: Main, Zerker or Pure, with Regular or Ironman chosen separately.
  • Equipment and consumables suited to that build. The order does not provide weapons, armour, ammunition or potions.
  • For Scythe of Vitur: the charged weapon, its supplies, 80+ Attack and 90+ Strength. Without Scythe uses an agreed alternative melee setup.
  • For Parsec: your PC and game online, with a stable connection available for the session.

The quiver itself requires 75 Ranged to wear. Our combat-stat tiers are preparation requirements for this service, not extra game requirements for equipping the item.

THE CHALLENGE

A Full Colosseum Clear, Not A Random Cape Drop

The Fortis Colosseum is a solo PvM arena in Civitas illa Fortis, Varlamore. A complete run has 12 waves, with Sol Heredit as the final opponent. Earlier waves combine different enemies, and the modifiers chosen between waves add hazards for the rest of the attempt. Our player manages those choices and finishes the fight instead of stopping at an early loot chest.

Dizana’s Quiver is awarded for completing the final wave. You do not need to win a rare-drop roll for the cape, and this order is not priced as a fixed number of attempts. The goal is the completed clear and quiver on your character. It is also not coaching or a learner session: Piloted and Parsec both mean our player performs the run. You do not have to control the waves yourself or practise the Sol fight before ordering.

CHOOSE YOUR SETUP

Match The Order To Your Stats And Weapon

Use the equipment and levels your account has now. Main, Zerker and Pure are build choices, while Regular and Ironman describe the account mode. Selecting Ironman does not replace the build choice or include equipment that your account has not earned. Lower stats and a different melee weapon change the work and price of the clear.

Your AccountChoose In The Form
Ranged, Magic and Strength are all 90+90+ Ranged, Magic & Strength
All three are at least 75, but one or more is below 9075+ in all; one or more below 90
You own and can equip a charged ScytheScythe of Vitur
You will use another suitable melee weaponWithout Scythe

The lower-stat surcharge applies once, even if two or three skills are below 90. Choosing Without Scythe changes the weapon setup rather than adding a Scythe to the account. If Ranged or Magic is below 90 but Strength is already 90+, the lower-stat tier can still be paired with Scythe, provided you have 80 Attack and the weapon. An account below 75 in any of the three listed skills is outside these tariffs; raise the missing level or ask about a separate offer before checkout.

YOUR CAPE AND ITS UPGRADES

Uncharged, Charged And Blessed Quivers

The clear earns the quiver itself. Sunfire charging and blessing are later upgrades, not additional versions selected in this form. Neither the required splinters nor a permanent blessing is included in the price of the Colosseum clear.

Quiver StateWhat ChangesWhat You Need
Uncharged+18 Ranged attack and +3 Ranged StrengthThe quiver earned from the Colosseum
ChargedDizana’s Sunfire adds +10 Ranged accuracy and +1 Ranged Strength to compatible arrows and boltsSunfire splinters
BlessedThe Sunfire effect becomes permanent, without further charge upkeep150,000 splinters of total blessing progress; the upgrade is available at a Shrine of Ralos

You can build blessing progress by charging and using the quiver, so you do not have to save all 150,000 splinters before using Sunfire. Existing progress reduces what is left to contribute. Charging and blessing are separate from Ava’s ammunition-saving upgrade. A permanent Sunfire effect does not add ammunition recovery by itself.

WEAPON COMPATIBILITY

Arrows, Bolts, Bowfa And Blowpipe

The Sunfire bonus depends on the ammunition your weapon uses. Compatible arrows and bolts receive the charged effect, but Bow of Faerdhinen and toxic blowpipe do not gain that extra Sunfire accuracy or Strength. They can still use the quiver’s normal cape bonuses. That distinction matters if you mainly use Bowfa: blessing the quiver does not create a new charged bonus for that weapon, and the actual max-hit change depends on your full setup.

The quiver adds one ammunition slot alongside your normal ammo slot. This lets you carry arrows and bolts together, or keep ammunition in the quiver while using the normal slot for a blessing. It does not add two new equipment slots. Moving between a bow and crossbow can therefore be more convenient, but you still need the correct ammunition and any charges required by the weapon itself.

KEEP YOUR AMMUNITION

Add Ava’s Ammo-Saving Effect Separately

A fresh quiver does not automatically have Ava’s ammunition recovery. Take it to Ava with an Ava’s accumulator or Ava’s assembler to apply the effect you have unlocked. The device is not consumed. If you want the assembler’s recovery, use the assembler rather than assuming an accumulator or Ranging cape gives the same effect.

This matters for restricted builds as well as mains. Earning the quiver does not complete Dragon Slayer II or unlock an assembler for an account that cannot obtain one. You can earn and wear the quiver without already owning an assembler, then add the available Ava effect separately. Sunfire splinters improve the quiver’s charged offence; they do not replace this conversation with Ava. The current order includes neither an Ava device nor its prerequisite quests.

ACCOUNT PREPARATION

Regular, Ironman And Restricted Builds

Ironman accounts use their own weapons, armour, food, potions and charges. The Ironman option does not turn the order into a gear purchase or resource-gathering service. Check the supplies for your chosen weapon before the session, especially if you need to earn replacements yourself. Regular accounts must also have the agreed equipment ready before the scheduled run.

For a Zerker or Pure, tell support about any Attack, Defence or Prayer restrictions before work starts so the combat setup can be agreed. The Colosseum is a dangerous activity for Hardcore Ironman accounts: a death can cost the account its status. Do not treat the ordinary Ironman price or manual play as a no-death guarantee; discuss that account type before ordering.

THE REWARD CHEST

Loot And Extra Rewards From The Colosseum

You keep the loot claimed from the completed run. The Colosseum can offer rewards such as Echo crystals, sunfire fanatic armour and Tonalztics of Ralos, but this clear does not guarantee any particular extra unique. Smol Heredit pet farming is also not part of the order. The quiver is the promised reward, while other rewards depend on what the run actually produces.

The arena’s reward chest is why an early cash-out and a full quiver clear are different purchases. Leaving after an earlier wave may give loot, but it does not deliver the final cape. Dying during a run can lose that attempt’s accumulated rewards, so “your loot kept” means rewards we actually claim, not every item previewed between waves. Once you have the quiver, keeping it for your own Ranged setup is separate from exchanging a spare one at Minimus; we do not include a quiver exchange or pet gamble in this clear.

SCHEDULING AND PRIORITY

Plan The Session Around Your Access Method

Piloted lets our player handle the run without you controlling the character. With Parsec, the game runs on your own PC, so the computer, client and connection must be available for the whole session. Check that the player can control the game reliably before the run; disconnecting or putting the PC to sleep can interrupt the attempt. The optional stream lets you watch a Piloted run too, without buying a separate streaming service.

Starting an order and completing the Colosseum are different timings. Support agrees the session around player availability, your account preparation and the selected access method. Express gives priority scheduling, not a fixed five-minute start or a guaranteed one-day completion. Have the chosen equipment and consumables ready, and keep the agreed session free from other logins so the player can finish the run.

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$54.49