OSRS Infernal Cape Service
$56.65
OSRS Infernal Cape Boost completes all 69 Inferno waves and defeats TzKal-Zuk to earn your untradeable melee cape. Choose Regular or Ironman, your account build and available weapon, with optional Combat Achievement tasks. Our booster plays through Piloted access or remotely on your PC through Parsec.
At A Glance
OSRS Infernal Cape Boost Benefits
Your order includes the Inferno clear and the extras you select.
- An Infernal Cape earned on your account by defeating TzKal-Zuk.
- Completion of the Combat Achievement add-ons you select.
- The Tokkul awarded for the completed run.
- A free live stream when selected.
How Your Infernal Cape Order Works
Choose your setup, arrange access and check the completed work.
Account Access And Order Protection
Jagex prohibits account sharing. Manual play and remote access do not remove enforcement risk.
Infernal Cape Service Requirements
Prepare your account before the session:
- Active OSRS membership and Inferno access unlocked by sacrificing a Fire Cape to TzHaar-Ket-Keh.
- Your selected weapon, agreed armour and supplies ready on the account, including ammunition, runes and potions.
- The actual Ranged, Magic, prayer and gear choices entered in the form.
- Ancient Magicks unlocked for a setup that uses Ice Barrage or Ice Burst; CA restrictions can change spell use.
- For Parsec, the application installed and your PC available throughout the session.
- Tell support before ordering for a Hardcore Group Ironman: Inferno deaths can cost a group life.
Fire Cape First, Or Straight To The Inferno?
If your access, stats and spells are ready, no extra preparation order is needed. The services below are separate purchases, not included with your Inferno clear.
From Mor Ul Rek To TzKal-Zuk
The Inferno is a solo combat challenge in Mor Ul Rek, the TzHaar city beneath Karamja. Our booster completes its 69 waves on your character; other players cannot enter to carry you alongside them.
| Stage | What The Booster Handles |
|---|---|
| Waves 1–66 | Nibblers, blobs, rangers, magers and melee monsters, using pillars for cover and managing protection prayers. |
| Wave 67 | A JalTok-Jad fight. |
| Wave 68 | Three JalTok-Jads together. |
| Wave 69 | TzKal-Zuk, the moving Ancestral Glyph shield, supporting monsters and healers. |
Jal-Nibs attack the pillars, reducing the cover available during the waves. Zuk's fight requires moving with the shield while handling additional enemies. A failed attempt restarts from wave one; the ordered result is the completed clear, not reaching a particular wave.
Infernal Cape Vs Fire Cape
The Infernal Cape is an untradeable melee cape earned by completing the Inferno, not an item delivered through a trade or the Grand Exchange. Compared with a Fire Cape, its extra Strength and melee accuracy improve a melee setup used for bossing, raids and Slayer.
| Bonus | Fire Cape | Infernal Cape |
|---|---|---|
| Melee Strength | +4 | +8 |
| Stab, Slash And Crush Attack | +1 Each | +4 Each |
| Defence, All Five Styles | +11 Each | +12 Each |
| Prayer | +2 | +2 |
The Strength increase can improve your maximum hit, depending on your weapon, levels and other equipment; it does not double your damage. If you already qualify for a Max Cape, you can combine it with the Infernal Cape to make an Infernal Max Cape. The variant keeps the Infernal Cape's combat bonuses rather than the Max Cape's full perks. This later combination is not included with the order.
Choose Your Build And Weapon
Regular and Ironman have separate tariffs. Choose Main, Zerker or Pure to see the weapon configurations offered for that build; Ironman equipment and supplies must already be on the account.
| Weapon | Available Builds | Setup To Confirm |
|---|---|---|
| Twisted Bow | Main, Zerker, Pure | Its accuracy and damage scale with the target's Magic; confirm the supporting gear. |
| Bow Of Faerdhinen (Bowfa) | Main | Crystal armour improves the bow; confirm armour charges and whether the bow is corrupted. |
| Armadyl Crossbow (ACB) | Main, Zerker, Pure | A crossbow setup with suitable bolts and supporting gear. |
| Rune Crossbow (RCB) | Main | A budget weapon to own, but a higher run tariff than the Twisted Bow option. |
The weapon choice describes equipment already available on your account, not a weapon included in the purchase. Missing-gear choices change the quoted setup; they do not buy or farm those items.
Stats, Prayers And Supplies
Enter current Ranged and Magic levels, not your overall combat level. The 95+ Ranged and 94+ Magic choices are base-price tiers, not the game's Inferno entry requirements. Lower-stat choices adjust the quote; the build and equipment still need to support the run.
Rigour improves Ranged attacks for eligible Main builds. A Toxic Blowpipe helps clear waves and healers; Necklace of Anguish adds Ranged bonuses. Select these items only when available. Ice Barrage and Ice Burst are Ancient Magicks spells used to freeze nibblers in ordinary clears; the selected CA may require a different approach. Have the agreed ammunition, spell runes, Saradomin brews and Super restores ready. Support confirms the complete setup before play.
Express changes priority, not the number of waves or the reward. The session schedule is confirmed with support.
When The Slayer Task Discount Applies
Select On Task only for an eligible TzKal-Zuk Slayer assignment. A normal TzHaar task does not automatically qualify: Zuk becomes a selectable alternative after your account has already defeated him. Your first Infernal Cape therefore uses Not On Task.
An eligible active task receives the 10% form discount. The order does not include obtaining that task. If you already own the cape, a further clear can be ordered for selected CA work; it does not complete every Inferno kill-count achievement.
Inferno Combat Achievement Add-ons
Add the tasks missing from your account. Each listed task is a Grandmaster Combat Achievement with its own completion condition.
| Task | Required Condition |
|---|---|
| Inferno Speed-Runner | Complete the Inferno in less than 65 minutes. |
| Facing Jad Head-on II | Defeat Zuk without equipping ranged or magic weapons before wave 69. |
| Nibbler Chaser | Defeat Zuk without casting any magic spells during the Inferno. |
| Wasn't Even Close | Defeat Zuk without Hitpoints falling below 50 during any wave. |
The speed limit is an in-game task condition, not your order's delivery time. Restrictions can change the normal weapon or spell setup, so support confirms compatibility before the session. These are selected add-ons, not a full Combat Achievement tier or an All CAs package.
Tokkul And The Jal-Nib-Rek Pet
Your account receives the Tokkul earned from the run. Jal-Nib-Rek is a separate random pet reward, with a 1/100 chance per successful clear, improved to 1/75 on an eligible Zuk Slayer task. The cape clear does not guarantee the pet.
Exchanging an Infernal Cape with TzHaar-Ket-Keh gives another pet roll but consumes that cape. Keep your earned cape if you want to use the melee upgrade.
Who Handles Your OSRS Order
LepreStore arranges your OSRS service and handles any issues with your order. You can talk to your booster in the order chat and contact our support team 24/7.
- LepreStore has provided gaming services since 2013.
- More than 150,000 orders completed across all games.
- Operated by Arcane Software Limited, a UK-registered company.
- Our players complete OSRS services by hand, without bots or gameplay scripts.
- Your booster follows the schedule agreed in your order chat.
- Where Self-play is available, you play your character without sharing your login.
- Read customer reviews about LepreStore on Trustpilot.
- Reviews cover services across the store, not just OSRS.
- We respond to customer feedback and provide 24/7 order support.
- Piloted login access is limited to your booster and the staff handling your order.
- Login details are deleted after completion, cancellation or refund.
- Card payments go through Stripe. Your card number never reaches our servers.
- Refunds follow our published policy and take completed work into account.
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