Gears of War: E-Day Gears for Hire Boost

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Build your E-Day Gears for Hire order

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Buy Gears of War: E-Day Gears for Hire Boost for 1–20 hours of help with Campaign, Horde Siege, Versus or a custom task. Choose 1–3 pro players and join them in Self-play, or select Piloted while you are offline; the booking covers playtime rather than a guaranteed list of unlocks.

Book Your Hours Choose 1–20 hours of help. Build Your Team Hire one, two or three pros. Choose Your Focus Campaign, Horde or Versus. Custom Tasks Agree your own session goals.
WHAT YOU GET

Book Pro Players For The Hours You Need

Hire help for Campaign, Horde Siege, Versus or a custom task. You buy a session rather than a fixed list of unlocks.

  • 1–20 hours of help with the activity you choose.
  • One, two or three pro players for your session.
  • Self-play alongside the team, or Piloted play on your account.
  • XP, resources and unlocks earned on your account during the session.
CHOOSE YOUR SESSION

How To Plan Your Gears For Hire Boost

Start with the task you want help with, then choose who plays, how many pros you need and how many hours to book.

Hourly Help Or A Fixed Result?

Gears for Hire is a time-based service. Your pros work on the task you agree for the number of hours you book. It suits a difficult campaign section, several smaller objectives or a session of Horde Siege or Versus with experienced teammates.

The booking ends when the selected playtime has been delivered. It does not promise a full campaign clear, a specific rank, a set number of wins or every achievement within that time. If one exact unlock or a complete story clear is your priority, a dedicated service can be a better fit.

Self-Play Or Piloted?

Choose Self-play if you want to control your character and play alongside the pros. You join the session on your own account, so you do not need to share your login. This is useful when you want reliable teammates and want to see how they approach fights.

Choose Piloted if you want a pro to play on your account while you are offline. The pro works on your agreed task during the booked session, leaving you free to spend that time elsewhere. Both methods have the same price; choose the one that fits your availability.

How Many Pros Should You Choose?

1 Pro gives you one experienced player to help with your task. Choose 2 Pros or 3 Pros when you want more teammates for the session. The number of pros changes the team, not the number of hours you receive.

Campaign supports up to four players online, so a Self-play booking with three pros can fill your four-player squad. For example, booking two hours with three pros means a two-hour team session, not six hours played one after another. More pros do not multiply guaranteed rewards or remove the requirements of an achievement.

Which Activity Should You Select?

  • Campaign: help with story fights, a difficult section or co-op objectives. Say where you are in the story and which difficulty you want to play.
  • Horde Siege: teammates for PvE sessions against the Locust. Tell us the activity and any class or farming goal you want to focus on.
  • Versus: help with multiplayer matches. Specify Social or Ranked and your current progress. Match results depend on the games played; the hourly booking does not include a fixed number of wins.
  • Custom: a task that does not fit one activity, or several smaller goals. Discuss the task before ordering so we can check that a pro can help with it.

These activity choices have no extra charge. They tell your pros what to focus on rather than adding a second package to the booking.

How Many Hours Should You Book?

Choose 1–20 hours in whole-hour steps. A short session can suit help with one part of the game; a longer booking gives your team more time for repeated matches, PvE sessions or several agreed objectives.

Tell us what matters most if you have several goals, so your pros can work on that first. For a task you have not tried, discuss its scope before choosing the hours. The booked time is gameplay time, not the wait before your team starts. We arrange the start separately; the session length is not a promise to finish every objective.

What Happens To Rewards Earned During The Session?

You keep the XP, resources and unlocks earned on your account while the pros work on your task. In Self-play, your account receives the rewards from your own participation; another player’s inventory is not part of this service.

An achievement unlocks only when its in-game requirements are met. A few hours of Campaign, Horde Siege or Versus may advance those requirements without finishing them. Gears for Hire does not include a fixed cosmetic bundle, a named weapon or a specified quantity of Weapon Parts.

HOW IT WORKS

How Your Gears For Hire Session Works

1
Configure And Order Choose Self-play or Piloted, the number of pros, your activity and the hours you want, then place your order.
2
Meet Your Pros We assign the players and arrange your session. Join the team for Self-play, or arrange account access with support for Piloted.
3
Play Your Booked Hours Your pros help with the agreed activity. You play alongside them in Self-play, or a pro plays on your account in Piloted.
4
Check Your Session At the end, check the playtime and progress made on your task, including any XP, resources or unlocks earned on your account.
ACCOUNT ACCESS

How We Handle Your Account During The Boost

Account access depends on who plays. Choose Self-play to play on your own account without sharing your login.

Self-Play Access You sign in and control your character. Your pros join you as teammates; they do not need your account login.
Piloted Access Arrange the necessary account access with support before the session. A pro signs in to play the task you agreed.
Avoid Session Interruptions For Piloted, do not log in during the pro’s session. For Self-play, be ready to join at the agreed time.
REQUIREMENTS

Before Your Gears For Hire Session

  • Gears of War: E-Day must be available on your account on Xbox Series X|S or PC.
  • The activity you choose must be accessible with your current progress.
  • For Self-play, you need to join the agreed multiplayer session and have online multiplayer access on your platform.
  • For Piloted, arrange account access with support and avoid signing in during the session.
  • For Custom, agree the task before ordering and tell us which objective has priority.
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In Business Since 2013
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Who plays your order
Choose How You Play
  • Self-play: you play alongside a booster.
  • Piloted: a booster plays on your account while you are offline.
  • Some services are Piloted-only; available methods depend on the offer.
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  • More than 5,000 positive customer reviews across the store.
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